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Thread: Divine Veil

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  1. #9
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I like the triggering aspect of it because it rewards some kind of teamwork and coordination. You don't need it in anything you're going to rando PUG anyway. The biggest problem with it is that the cooldown needs to be cut in half. I could also maybe see them making it more like 1.x Divine Veil, where the buff on the paladin wouldn't fall off and it just granted your party a regen effect every time you were healed during the 20s or whatever.

    It's pretty ridiculous that they launched Divine Veil in such a crappy state AGAIN after pretty much doing this exact thing in 1.x. Like, yeah, the games are different, but not so different that a stupid long cooldown on this (and Cover, and Tempered Will) is suddenly fine.
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    Last edited by Brannigan; 09-12-2015 at 10:02 AM.

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