Look at all these people saying they suddenly miss CT when a few months ago they couldn't help but complain and whine about how awful it used to be and loathed doing it.
How fickle and short some peoples' memories are.
Look at all these people saying they suddenly miss CT when a few months ago they couldn't help but complain and whine about how awful it used to be and loathed doing it.
How fickle and short some peoples' memories are.
Or maybe some of us actually think of other people. I hated grinding CT, but I don't want to see it abandoned and dead for new people, and wouldn't mind sticking through it for rewards that were worthwhile.
What's so bad about making it more rewarding for everyone and keeping the full game's experience healthy for new people?
Unless you're personally tracking someone's posts, this is a tired cliche argument with no substance. They're not the same people; even if they were, people often support things that don't benefit them personally. They're also allowed to change their mind. Have you ever looked back at something and laughed even though you didn't find it funny at the time? Does that mean you have a fickle and short memory?
Oh I haven't forgotten. I've had several runs in World of Darkness in which no one could even clear the first boss because no one would turn away from the damn gaze attack, nor bother to clear their doom status. That's not even getting into the fact that other runs had the Tanks play "Merry-go-round!" with said boss, along with Tanks NOT picking up the adds at Cerberus. So I too understand that pain all too well.
But you know what? I still want the developers to make this content relevant again in some way. A roulette. Relic Weapons. Something. Why? Because I'm thinking about those new players to the game who haven't even gotten a chance to clear the said content yet. I certainly wouldn't mind running that place again for the memories either. But in order to do that, I need 23 other people. And as it currently stands, there just isn't any incentive for most players to do it, leaving behind those who haven't acquired all the loot they want from the Crystal Tower raids (the minions and cards, in particular) along with the new players.
But god forbid new players to the game get to experience what the older players experienced eh?
Last edited by TruebladeNuke; 09-13-2015 at 11:53 AM. Reason: WHY THAR 1000 CHAR LIMIT STILL!?
I enjoyed the CT's and miss them too.
Both sides of this are valid - Doing them weekly forever is a drip considering it's old content.
New people having to wait forever for pops is a little unfair, because catching up to everyone else is probably daunting.
Maybe if we were to do these just once a month with a bonus 100 ESO or something (or anything relevant) it'd be a nice thing to have because 1. New players are likely not to wait as long. 2. Players who don't want to do old content don't have to. 3. People who like doing the old content get something for their time.
Yea hopefully they do something to bring these back.
The main problem I had with the CT duties.... well, the two main problems, were:
1: the wiping on the pre-duty boss. All those "member has withdrawn from queue" messages >.< This was mostly alleviated by the withdraw penalty.
2: the trolls and the "lol what mechanics?" jerks.
I love the places, and apart from some of it *coughSyrcusTowerMeleeDPSgear* I enjoyed trying to get them all. And even when I'd gotten my WoD loot of the week and done the weekly quest, I still went in there several times -- sometimes to help friends out, sometimes solo -- just for the fun of it. Of course, the closer and closer you got to the weekly reset, the higher the risk of getting a troll run.
I'd love to go there a bunch more, since I still have WoD glamours to collect, and I still don't have the tank headgear from LotA D: During the whole WoD lifetime, I saw it drop TWICE. Both times, I was on my healer due to two others in my party only having tank jobs levelled. Both times, I lost the greed roll to others in the group that weren't part of the preformed. The reason I don't go is because of the queue time. Which doesn't help the queue time, especially if 75% of the others who'd love to go think the same thing.
I know it's been mentioned that they were thinking of rebalancing the CT raids for 8-man parties, which would help a lot with the queue times. Plus it'd be a lot easier to just gather up some friends when you only need to find seven others instead of 23 others. I'm just hoping that they actually decide to do that rebalancing and then not take another year to do it ^^;
I ran CT a million times and you want me to run it again with the same people who cant understand simple mechanics and I Have to teach them every single queue? No thank you
Last edited by Escha; 09-13-2015 at 02:34 PM.
So the very first time you ever did any of the CT raids, you just telepathically 'saw' how the fights were supposed to go and never made a mistake? Rigghhtt lol
Watching the video guides may help some people who are visual learners but many need to be told how it goes and then learn hands on.
So the very first time you ever did any of the CT raids, you just telepathically 'saw' how the fights were supposed to go and never made a mistake? Rigghhtt lol
Watching the video guides may help some people who are visual learners but many need to be told how it goes and then learn hands on.
You completely missed the point. CT is tedious enough to run back when it was still hot shit to farm gear and it's most likely to be more tedious when you want it to be relevant again. You teach people to do stuff, they're incompetent to comprehend simple mechanics and the fact that there are assholes pressing vote abandon every single wipe on simple shit like bone dragon, scylla and angra mainyu
NOPE. CRYSTAL TOWER NEVER AGAIN
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