I ran CT a million times and you want me to run it again with the same people who cant understand simple mechanics and I Have to teach them every single queue? No thank you
I ran CT a million times and you want me to run it again with the same people who cant understand simple mechanics and I Have to teach them every single queue? No thank you
Last edited by Escha; 09-13-2015 at 02:34 PM.
So the very first time you ever did any of the CT raids, you just telepathically 'saw' how the fights were supposed to go and never made a mistake? Rigghhtt lol
Watching the video guides may help some people who are visual learners but many need to be told how it goes and then learn hands on.
So the very first time you ever did any of the CT raids, you just telepathically 'saw' how the fights were supposed to go and never made a mistake? Rigghhtt lol
Watching the video guides may help some people who are visual learners but many need to be told how it goes and then learn hands on.
You completely missed the point. CT is tedious enough to run back when it was still hot shit to farm gear and it's most likely to be more tedious when you want it to be relevant again. You teach people to do stuff, they're incompetent to comprehend simple mechanics and the fact that there are assholes pressing vote abandon every single wipe on simple shit like bone dragon, scylla and angra mainyu
NOPE. CRYSTAL TOWER NEVER AGAIN
You act like all the other raid content is better.You completely missed the point. CT is tedious enough to run back when it was still hot shit to farm gear and it's most likely to be more tedious when you want it to be relevant again. You teach people to do stuff, they're incompetent to comprehend simple mechanics and the fact that there are assholes pressing vote abandon every single wipe on simple shit like bone dragon, scylla and angra mainyu
NOPE. CRYSTAL TOWER NEVER AGAIN
Yes, it should. Good talk.
Last edited by Dyvid; 09-14-2015 at 01:41 AM.
Better than CT that's for sure. CT was only made for people who were too bad for coil.
The opposite is true. It was tedious because you had to run it for gear and weapon upgrades. People felt forced to put up with it even if they were utterly sick of it, leading to a lot of trolling out of boredom.
Adding minor incentives now won't have the same effect. You can earn exp and tomestones in many different ways, so anyone who gets sick of CT can just do something else. Even if the new relic quest requires it, it'll still be easier (and more optional) than getting upgrade items for all your gear slots.
Something tells me you were one of the people wiping groups on easy mechanics and then initiating vote abandon. Obvious troll, 3/10.
Ok i think people dont understand here (and my bad english isnt gonna help xD), but we want like at least a roulette to make them active again, if they gave to you exp or tomes its allright, nobody say lets grind that sh*t over and over again like old times!
IGN - so obvious she calls herself an Elitist, 4/10 for graphics
I know my english its bad, don't bully me T_T.
If the incentive is too great people will feel obligated to run it to the point of tedium. If the incentive is "minor" then people still won't bother doing it enough to revive the queue times.The opposite is true. It was tedious because you had to run it for gear and weapon upgrades. People felt forced to put up with it even if they were utterly sick of it, leading to a lot of trolling out of boredom.
Adding minor incentives now won't have the same effect. You can earn exp and tomestones in many different ways, so anyone who gets sick of CT can just do something else. Even if the new relic quest requires it, it'll still be easier (and more optional) than getting upgrade items for all your gear slots.
We need to accept that content can't stay relevant forever. Even if SE did "fix" CT by finding a way to force people to run it again it would only be a temporary solution. As soon as people stop chasing the newest carrot we'll be right back to complaining about long queue times on outdated content.
The only thing they should do is give us the option to Unsync it. Adding the CT Trio to the roulette or making it part of the 3.0 relic as ways to "fix" it are bad ideas for a multitude of reasons.
With this character's death, the thread of prophecy remains intact.
Oh just completely ignore my point and just dismiss it as a "trol"l, great post. And 24 man is catered towards people who can't keep up with coil is it not?
I really don't think unsyncing it would be as viable for everyone as some people think, nor would it be desirable for people wanting the full, mostly intended experience.
I'm on Balmung and I don't think I could pull together even 8 people to run CT consistently. Anyone able to do that would be at an ilvl and level where there would be little reason to do that anyways.
A new person with even fewer connections than me, or someone on a much lower populated server would really struggle.
No, it's best we give people a reason to go back that's worthwhile. XIV has been using this formula, it's worked fine, I haven't seen many complaints about it (even on the forums), why change it?
Even relics will be optional. If you hate CT that much, and relics involve it somehow, simply opt out of doing a relic. There will be grinds everyone hates in them. Just how it is.
I'm sure SE would rather keep the new player experience alive and minorly inconvenience (but reward) a few vocal veterans than make a few veterans happy but sacrifice new players. And it would make no sense to do the alternative. You'll be hard pressed to find a step in the ARR relic questline that no one at all hates, and some parts some people hate more than others.
I think it's a beautiful thing to finally be in an MMO where the developers haven't abandoned and killed old content in the name of progress. We get progress and we get populated content for everyone at all levels. Hopefully CT will be helped back into the fold as well.
No, it's not. It's catered towards whoever wants to do it for what it has and is.
I've done the hardest content in other games, raided, etc. I don't doubt that I could do it in this game too, but I've lost my interest in bleeding edge, hardcore raiding in MMOs.
24 man raids are something else for people like me to do. Not just for people who aren't skilled enough for coil, but also people who just have no interest in it and people who don't have time for it.
So if you weren't trolling, your "point" did at least fail to make any sense.
Last edited by Adire; 09-14-2015 at 09:57 AM.
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