Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 287
  1. #131
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by CarnivalNights View Post
    Look at all these people saying they suddenly miss CT when a few months ago they couldn't help but complain and whine about how awful it used to be and loathed doing it.

    How fickle and short some peoples' memories are.
    Oh I haven't forgotten. I've had several runs in World of Darkness in which no one could even clear the first boss because no one would turn away from the damn gaze attack, nor bother to clear their doom status. That's not even getting into the fact that other runs had the Tanks play "Merry-go-round!" with said boss, along with Tanks NOT picking up the adds at Cerberus. So I too understand that pain all too well.

    But you know what? I still want the developers to make this content relevant again in some way. A roulette. Relic Weapons. Something. Why? Because I'm thinking about those new players to the game who haven't even gotten a chance to clear the said content yet. I certainly wouldn't mind running that place again for the memories either. But in order to do that, I need 23 other people. And as it currently stands, there just isn't any incentive for most players to do it, leaving behind those who haven't acquired all the loot they want from the Crystal Tower raids (the minions and cards, in particular) along with the new players.

    But god forbid new players to the game get to experience what the older players experienced eh?
    (8)
    Last edited by TruebladeNuke; 09-13-2015 at 11:53 AM. Reason: WHY THAR 1000 CHAR LIMIT STILL!?

  2. #132
    Player
    Escha's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Firis Mistlud
    World
    Cactuar
    Main Class
    Arcanist Lv 61
    I ran CT a million times and you want me to run it again with the same people who cant understand simple mechanics and I Have to teach them every single queue? No thank you
    (2)
    Last edited by Escha; 09-13-2015 at 02:34 PM.

  3. #133
    Player
    fortuona's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Fortuona Paendrag
    World
    Malboro
    Main Class
    Black Mage Lv 60
    towers were great just because it showed how wide the skill gap really is between players. one run you'd be done in just under 20minutes skipping phases on every boss, the next you'd have shout arguments and wipes and abandons left and right.

    same thing happens in dungeons and trials, but it was a lot more entertaining with 23 other people.
    (0)

  4. #134
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    When it gets undead maybe then I can get the Onion Knight card.
    (0)

  5. #135
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Dalvy View Post
    "Coil is dead. Please fix"
    "EX fights are dead. Please fix."
    "Void Ark is dead. Please fix.

    So on and so forth. Your problem is that the population has outgrown old content, regardless of what carrots on sticks get tossed in then. This is something that Square can't fix, really.

    Also, CT sucks.
    The difference being that I see coil and ex fights in party finder constantly, and you can make your own and fill it within 30 minutes, or run it with like 4 people if you're doing bcob. Most of the ex fights you can do with a half party.

    There's a huge difference between that and people literally not being able to do tower at all.

    Asking for CT to remain dead content because you don't like it is super selfish.
    (8)

  6. #136
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Escha View Post
    I ran CT a million times and you want me to run it again with the same people who cant understand simple mechanics and I Have to teach them every single queue? No thank you
    So the very first time you ever did any of the CT raids, you just telepathically 'saw' how the fights were supposed to go and never made a mistake? Rigghhtt lol
    Watching the video guides may help some people who are visual learners but many need to be told how it goes and then learn hands on.
    (3)

  7. #137
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by LunaHoshino View Post
    ... which is different from all of the other roulettes how? Do you really think most people would be running CM and Prae over and over just for the fun of it? No, they do it for the tomestones from Main Scenario Roulette.

    Just admit that you have a personal hateboner for CT and stop trying to justify it with arguments that don't even make sense.
    I don't do CM or Prae either. Poetics are useless anyway.
    (0)

  8. #138
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Dyvid View Post
    Couldn't have said it better myself. Raid content should always be relevant despite when it came out.
    No, it shouldn't. Sorry.
    (0)

  9. #139
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nadirah View Post
    No, it shouldn't. Sorry.
    A+ argument, 10/10, totally convinced me you're right. Truly, your debate skills are the stuff of legend, to be heralded in the forum for years to come.

    Also you entirely missed the point on roulettes. That you don't do them is completely and utterly irrelevant. The point was that people run roulettes because of rewards, not because of which dungeons they cover. You could replace the Main Scenario Roulette with any other, and it's the same point (one you seem to go out of your way to not get).
    (12)

  10. #140
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    First off I would love to see all the 24 person raids relevant again. Even if they only put exp in them. I would love to grind all three 24 person raids each week to get 1 lvl 50 class to 51 and get a sweet iron works weapon as well to start off with in the lvl 51 dungeon. They could give 50k exp per boss and 3k off the trash mobs and if doing the weekly quest you get 100k exp per orb. That alone would keep the 24 person raids relevant for a long time.

    Having the 24 person raids give exp would be awesome and would help to break up the grind from running dungeons and fate farming. I think 250k - 350k exp total per run would be fare and a daily roulette would be nice as well.

    Another thing I wish the devs would do is once you hit 60 you can run the lvl 55 - 59 dungeons and all 24 person raids for law and eso's... 20 eso's and 50 law would be fare and would help give us more stuff to do besides pvp bizerk fest.

    Even though the 24 person raids are old doesn't mean they are not fun. I ran ct well over 75+ times just for the tank chest (really bad luck with drops) for glamour and I still enjoy running it. Just because it's old doesn't mean there is no life left in it.
    (7)
    Last edited by Astral145; 09-13-2015 at 06:33 PM.

Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast