Right.Tell me about it. Wasn't always this way, but you can thank WoW with TBC and later expansions for cementing it as "the way everyone does it". Every expansion kills the older content. Heck FFXIV 2.0 pushed it further... every patch kills the former dungeon/raid content. Wasn't always this way. FFXI was able to keep content relevant for 7+ years by not increasing player level and using a horizontal progression system to focus on the endgame.
Blame WoW for something every non FFXI game did before it.
Seriously, the only MMO that kept old content relevant *that* long, is FFXI.
That should say something.
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