i90 is almost immediately replaced as soon you get it.New players still have to do the grind the same way old players did. Lvl 50 dungeons still have ilevel caps that have to be met before running them. I think they somewhat fixed this by giving the i90 gear straight off the bat now, but there is still a significant tome grind for new players to get the updated 50 gear (ilvl 120), which is still relevant to people without the expansion.
BIG FAT NO to nr2. i have had ENOUGH of these dungeons on 2.0. worst part about relic was forceing people back into old outdated content for pure grinds sake. never again please.
rest is ok tough and should happen. first one is very good afaik IF it gives enough eso stones. making it give only 30 eso stones wouldnt change anything.
Agreed this is an annoying excuse to go back into old content for relic to help fill the ques I'm sick of having to go back to this kinda stuff for relic.
Can't we just have something unique to get the best weapons.
I'll agree with the rest but relic? Big fat NO denied. I also find it hard to imagine that they would just let any role join unless they remove level and item level scync but I'm pretty sure people would want to do these for exp.
right right, what was i thinking
on-topic, i don't see why we can't have both - sure it's a little extra labor but hopefully the team can finesse it so that both sides of the spectrum can at least kinda get what they want
Boring is why you have incentives. SE provides incentives to get you into dungeons to help new people even if you don't care about helping people.
I think you're overestimating the amount of development time SE could add to new content if they gave up on adding simple incentives to do old content such as light (which takes little time and effort for them to do), and underestimating the impact it would have on the game if new players were left to fend for themselves and forgotten about.
Ok 2 things.
1. When you say light I assume you are talking about the light farming for relic the one where we had to go threw that awfull annoying grind 2 times for 1 relic?
2. And if you do mean that awfull light grind no I have never seen it help with people's qu times because people would just do full pre made party's to do this. It could take at lest 2 minutes to get into Garuda HM because so many full pre mades going in there for fast kills. So no being forced to go back to something in no way helps in fact it's awfull because people would rather speed run these kind of grinds it in no way helps.
Id rather see some fixes made for the older content at least. Nerfing T5 and T9 (dont complain at this point it reallybjust needs to be done now that its outdated content )and turning coil into a raid roulette would be nice.
Same for CT scale it down or make it part of its own roulette to get people to run it.
Might see something with 3.1 at least the games really stale right now alot of the old content was made redundant rather than rebalanced and incorporated into the expansion in some form. This leaves everyone feeling bored.
Giving how development works, if they were to constantly go back and make sure older content was relevant while is going to have to either take time away from new content or we have to make peace with longer development time between patches. Right now it's like what, three or so months between patches but we always know a patch is going to come during that time? To go back and make content constant relevant and provide a mountain of new content each patch, we're looking either an uncertain patch cycle or stretching that out from 3 months to between 4-6 months, and I know no content they can produce can fit that 4-6 month window without the cries of "not enough content".
Now as for making CT relevant, I'd be all for it personally. But let's be real, this is a vertical progression game. To make CT relevant again they would have to either incorporate it into the Relic (which is what they did with the old dungeons nobody were running anymore, and that pissed people off), or add yet another tier of gear to be obtained. And I'm not entertaining the "well if it was horizontal blah blab blah" because it is not, and turning a Vert game into a Horizontal one either hard as hell or impossible.
If they incorporate it into Relics, people are just going to get anal about having to old content. Yes they will enjoy it for the first week, but by week 2 they are going to hate it. If they just make it for glamour gear, people are going to run it for a few weeks then abandon it like they do now. If they want to make it relevant for a long period of time, they're best bet is to add a atma step that can be obtained from either FATEs or Crystal Tower. Why? who knows but that'd be my best idea on how to keep it relevant.
Last edited by TheUltimate3; 09-11-2015 at 09:16 PM.
Working as intended. Invalidate old content with new, that's the modern MMO way.
If that is truly the case then "the modern MMO way" sucks in a major way and is a big fail.
As a new player I will be most displeased if it turns out that there are significant parts of the game that I will not be able to run/experience just because the old players no longer feel a need to run it.
You're in for a ride then. From vanilla to this expansion, it has been 2 years and they added 3x 24 man raids, 3x hard 8 man raid, around 8 extreme versions of the bosses you will have fought in the story mode (they drop stuff, story bosses generally don't). All obsolete. You know the 'CT' on this thread's topic? That's one of the 24 man raids.If that is truly the case then "the modern MMO way" sucks in a major way and is a big fail.
As a new player I will be most displeased if it turns out that there are significant parts of the game that I will not be able to run/experience just because the old players no longer feel a need to run it.
No, as a new player reaching to lvl 60 after this point, you spam TWO 4man dungeons until you can buy starting endgame gear and then you have two things to do: spam those two dungeons some more for your 2nd highest max gear or do the easy 8 man raid for your 3rd best gear to fill out your gear slots. Then you can think about doing the hardest raid for the best gears, which is basically just the hard version of that simple 8 man raid you just did. Oh I suppose I should mention that the expansion added 2 new primal boss battles but they're obsolete at this point too! Did I forget to mention that the majority of the next content updates will be the same structure and they're all instanced? Good times ahead.
I wonder if everyone who hates running older content to help out the bean sprouts of Eorzea, or to help the community grow in general, also refuse to help fc mates, or people they might personally know. Tam Tara? Haukke Manor? Sorry dude your on your own. I got my Twintania mount, peace out.
Anyway, possible solution..
Mentor points and exclusive rewards and perks. Only earn mentor points by running older content as a level 60. Replace tome rewards with mentor points, and give a bigger chunk of points for the older raids. And make new subsections of roulette (mentor raid roulette, mentor trial roulette, mentor leveling roulette)
I think that could work quite well.![]()
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