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  1. #1
    Player
    Fluffya's Avatar
    Join Date
    Jan 2015
    Posts
    47
    Character
    Fluffya Appleton
    World
    Gilgamesh
    Main Class
    Archer Lv 67
    No need to create a raid roulette, just put CT,ST,WoD in story roulette.

    Story roulette for a dps is not even 10 minutes q and we rarely got more that one person new to it everytime. The raids also can be clear in the same ammount of time that Castrum/Preatorium.

    That would easily fix it.
    (0)

  2. #2
    Player
    Zodiar's Avatar
    Join Date
    Mar 2015
    Posts
    82
    Character
    Zodiar Shizato
    World
    Lamia
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Fluffya View Post
    No need to create a raid roulette, just put CT,ST,WoD in story roulette.

    Story roulette for a dps is not even 10 minutes q and we rarely got more that one person new to it everytime. The raids also can be clear in the same ammount of time that Castrum/Preatorium.

    That would easily fix it.
    But...
    A: The crystal tower raids aren't MSQs
    B. It would be stupid to combine 24 mans with 8 mans
    (5)

  3. #3
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zodiar View Post
    But...
    A: The crystal tower raids aren't MSQs
    B. It would be stupid to combine 24 mans with 8 mans
    C: Roulettes fill content that requires the fewer number of people first to send people in as soon as possible. As soon as the right setup for 8 man content is in the roulette, it'll send you into CM or Prae rather than the CT.
    You can see this with Guildheist roulette if you try them post-45. It'll queue you for the 8 man, but you'll also queue for the 4 mans at the same time.
    (0)
    Last edited by CyrilLucifer; 09-12-2015 at 02:23 AM.

  4. #4
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    I like doing these raids on my alts and still need them to get Ironworks weps for alts, so anything to help revitalize these runs would be fantastic. I queued for WoD for two hours on Saturday. As a healer. It was ridiculous.
    (5)

  5. #5
    Player
    Reih's Avatar
    Join Date
    Oct 2013
    Posts
    142
    Character
    Dys Topia
    World
    Ragnarok
    Main Class
    Sage Lv 90
    Afaik they are thinking of way on how you can low-man or solo older content. Dunno how much progress has been done on this tho. FFXI has the Trust system to deal with this kind of situation.
    (2)

  6. #6
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Reih View Post
    Afaik they are thinking of way on how you can low-man or solo older content. Dunno how much progress has been done on this tho. FFXI has the Trust system to deal with this kind of situation.
    I've tried low manning Satasha and such on a 50+ character. Great the first time through, but it feels incredibly disappointing to do older content that way. Why didn't anyone in WoW do the lower level dungeons back in vanilla where level sync didn't exist? Because it was pointless and boring. We only ran lower level people through dungeons when we had to, or if they were a friend. He is recreating the problem that level sync was designed to address, which was how to keep older content relevant.
    (0)

  7. #7
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Fendred View Post
    I've tried low manning Satasha and such on a 50+ character. Great the first time through, but it feels incredibly disappointing to do older content that way. Why didn't anyone in WoW do the lower level dungeons back in vanilla where level sync didn't exist? Because it was pointless and boring. We only ran lower level people through dungeons when we had to, or if they were a friend. He is recreating the problem that level sync was designed to address, which was how to keep older content relevant.
    We reran them all the time. In fact some of us even went into high level dungeons solo, for recipes, farming, soloing (or try to) bosses, etc. Levelsync in ffxiv doesnt work as great as you would believe anyway.
    Due to the way to also scales your available skills, making low level duties particularly dull.
    (1)

  8. #8
    Player
    Embercrisp's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    26
    Character
    Embercrisp Bacon
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Maybe they're going to add Void Ark in to the quest where we have to do all three towers.
    (3)
    SMN/WAR

  9. #9
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Embercrisp View Post
    Maybe they're going to add Void Ark in to the quest where we have to do all three towers.
    for gods sake NO. void ark should be extra since its endgame content. the old towers are NOT anymore.

    also its likely youll get the upgrade items from hunts when 3.1 hits. expect weapon maybe. theyll save that one for after relic release probaly. since relic is gonna be i210 for sure otherwise it would be useless. new primal hopefully drops i205 for the time till i210 is handed out to everyone.
    (2)

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Magis View Post
    Tell me about it. Wasn't always this way, but you can thank WoW with TBC and later expansions for cementing it as "the way everyone does it". Every expansion kills the older content. Heck FFXIV 2.0 pushed it further... every patch kills the former dungeon/raid content. Wasn't always this way. FFXI was able to keep content relevant for 7+ years by not increasing player level and using a horizontal progression system to focus on the endgame.
    Right.

    Blame WoW for something every non FFXI game did before it.

    Seriously, the only MMO that kept old content relevant *that* long, is FFXI.

    That should say something.
    (2)

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