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  1. #51
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Who's to say they haven't had equal development time, or even equal outcomes in the sense of each having options enough to likely appeal to x% of that race's players, though?

    One race's 6 options aren't necessarily going to have a more desirable coverage than another race's 4. Aiming for equality in count alone appeals only to fluff choices.

    Result > Effort. Weigh the result by... the result, not the effort (choice count).

    Edit: The better question is, "is it sufficient?" It doesn't matter if one race has it better or worse, or by what degree. If another race's customization feels insufficient, it should be fixed. Ideally speaking. Now whether that's cost effective, given that race's player count and how difficult its designs are to create is another story, at which point you have to ask, do I want each race to have sufficient customization, or do I want the game as a whole to feel like it allows for a good amount player customization for a sufficient amount of players?

    Usually one side will require the other, but not always. (And as a cat, you'd be right to assume that my reference lies with the latter.)
    (1)
    Last edited by Shurrikhan; 02-26-2017 at 09:09 AM.

  2. #52
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    One race's 6 options aren't necessarily going to have a more desirable coverage than another race's 4. Aiming for equality in count alone appeals only to fluff choices.
    That is some serious spin. xD
    (2)

  3. #53
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Naunet View Post
    That is some serious spin. xD
    I'm just saying the metric presented is unreliable. I want more character customization, too, but "balancing" them based on the number of choices, or grading the quality of customization based on choice count alone does not guarantee a better product. That's like asking for x words of explanation for a design choice from the devs. Sure, it increases the chances of something in there being worthwhile, but wouldn't the simple yet more thorough metric "am I satisfied?" be more appropriate? Accepting the effort over the result is to accept fluff-work.

    It's the same with customization for combat classes. The question shouldn't be "how many choices did the class get" as "what percentage of players felt 'very satisfied' with the choices they were given and the class variant(s) they produced from them?" If the prior did not significantly improve the latter, then the development time was largely wasted.
    (1)
    Last edited by Shurrikhan; 02-26-2017 at 09:08 AM.

  4. #54
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Shurrikhan View Post
    Sure, it increases the chances of something in there being worthwhile
    As you said, more choices will always increase the odds that an individual will find something they like. Having the same percent chance to find something you like on every race/gender combo is only fair.
    (0)

  5. #55
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    1 & 1/2 years later...Yoshi said they were not planning any new character customization at EU fanfest for 4.0.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. 02-26-2017 10:25 AM

  7. #56
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Sure, it increases the chances of something in there being worthwhile
    That's the point. Character customization is an entirely subjective matter for players when creating a character. More options will always be better than fewer options, as people have vastly different tastes.
    (3)

  8. #57
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Naunet View Post
    That's the point. Character customization is an entirely subjective matter for players when creating a character. More options will always be better than fewer options, as people have vastly different tastes.
    Tani is saying not to use "hyurs have more" as an excuse. Every race having more will of course be better. But hyurs having more is because they're easy to develop around, and hyurs are the reason we don't have arses.
    (2)

  9. #58
    Player
    Naunet's Avatar
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    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by NolLacnala View Post
    But hyurs having more is because they're easy to develop around
    I don't really buy that excuse. Every single race is essentially human, with slight variations in overall build, skin tone, etc. There is no race that should have any greater difficulty to design for, all things considered.
    (1)

  10. #59
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Naunet View Post
    I don't really buy that excuse. Every single race is essentially human, with slight variations in overall build, skin tone, etc. There is no race that should have any greater difficulty to design for, all things considered.
    Buy it or not, that's precisely how it is. We're all hyurs with extra bits, and the extra bits take extra time and resources to develop for.
    (1)

  11. #60
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by NolLacnala View Post
    Buy it or not, that's precisely how it is. We're all hyurs with extra bits, and the extra bits take extra time and resources to develop for.
    You're not going to convince me that it takes significantly more time to design a miqo'te face compared to a hyur face, or any others. xD I think SE's artists are better than that.
    (1)

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