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  1. #1
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by RiversideGuy View Post
    I DID get some use from some fish I got going 10-15 for some 15 leves wanted THAT in 3 levels of fishing, never once came from the water (had to hit the FC for the summoning bell because I had it on a retainer).
    That's a problem with fishing. While Botanists and Miners can pretty much pick what they want to gather, Fishermen cast their line and hope. I tend to keep all Seafood, even where I keep only High Quality Botanist/Miner items, just because the fish can be harder to gather again when I want them.


    Quote Originally Posted by RiversideGuy View Post
    At this point, I think the only crafters I think I want are CUL and ACM (assuming those are the right acronyms).
    (CUL is right, but Alchemist is generally abbreviated ALC.)

    Like other items, crafting materials specify an item type in their tooltip description. As a Culinarian, you're mainly going to want Ingredients, plus sometimes Seafood. As an Alchemist, you'll mainly want Reagents and sometimes Ingredients. Keep those three categories, particularly the HQ ones. Leather, Bone, Stone, Metal, Wood, and Cloth are really only going to come into play if you decide to level the other crafts as well.

    That said, you may well end up deciding to level all of them. Just as with battle classes, crafting classes can use cross-class skills, but unlike jobs that can only pull in skills from a couple other classes, crafting classes can pull in skills from all seven of the other crafting classes, and some of those cross-class skills become pretty important for being able to produce High Quality results. There are a set of cross-class-able skills (one from each class) at level 15 that include some important ones. Another set at level 37 you can pretty much ignore, because the only important one from that group comes from Culinarian, which you'll be getting anyway since that class is one of your primary focuses. You have to get all the way to level 50 to reach the next important cross-class skills.

    The low level materials that you'll need in getting to level 15 can be bought from vendors if you don't have them on hand from your own gathering. (The vendors in the crafting guild halls have a more complete selection available for what their particular class needs than the more general vendors in the city's merchant area.) So even if you sell off all your Leather, Bone, Stone, Metal, Wood, and Cloth, you'll still be able to level the other crafting classes far enough to reach that first set of cross-class skills just by buying the needed materials at the fixed and relatively low prices that vendors charge. I'd aim for that level 15 point for the other 6 classes while taking CUL and ALC the rest of the way up. Once you've finished leveling those two, you can decide whether its worth going back to any or all of the others and taking them far enough to get their high level cross class skills. Don't worry about their materials until then.


    Quote Originally Posted by RiversideGuy View Post
    I'd still really like to have an idea of how many retainers folks carry...
    I eventually gave in and and got a third retainer, despite having the extra fee involved. My extra retainer holds excess gear and some miscellaneous items, so that my two initial (free) retainers' inventory can be devoted exclusively to crafting materials. That works so far, though it's tight at times. I'm working on all 8 DoH classes, but haven't finished leveling yet. (Level 50 Weaver, 40 Carpenter and Goldsmith, 38 Culinarian and Blacksmith, 37 Leatherworker, 31 Alchemist, and 30 Armorer.)

    If you decide to only take your two primary DoH classes past level 15, so aren't keeping all the categories of materials, then you can probably get by with just the two free retainers. If you decide to take all eight of them all the way up to where they give you those level 50 cross-class skills, then an extra purchased retainer or two would make it a lot easier.


    Quote Originally Posted by Urthdigger View Post
    It's less about the gear and more about the materials. When I'm making armor with armorer, I don't JUST need ore. I need leather, cloth, maybe some reagents from alchemy...
    That's more true for some classes than others, though. Culinarian and Alchemist are probably the most self-sufficient in terms of materials. They'll occasionally use materials from each other, but very rarely need anything from the other six.


    Quote Originally Posted by Urthdigger View Post
    by keeping my levels more or less equal, I can make sure I just need a majority of one type of ore, log, etc. For example, at 50 I mostly just need electrum, cobalt, rosewood, raptor skin... and the same goes for lower ranges.
    In some cases you need both stuff from your current level plus stuff from previous levels as well, though. As a level 50 Weaver, for instance, I'm still using cotton fairly often, which I've been using since around level 10. Alchemist still keeps using level 1 quicksilver all the way into Heavensward recipes in the mid 50's.
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  2. #2
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Niwashi View Post
    In some cases you need both stuff from your current level plus stuff from previous levels as well, though. As a level 50 Weaver, for instance, I'm still using cotton fairly often, which I've been using since around level 10. Alchemist still keeps using level 1 quicksilver all the way into Heavensward recipes in the mid 50's.
    While this is true, you rarely need them in such large quantities that getting them is a terrible burden. For example, a recent item set upgrade I made for some classes I was leveling through the mythril stage took 2 iron ore... and 81 mythril ore. One of them is a quick warp and a couple whacks, the other takes considerably more time :P
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  3. #3
    Player
    HarleyTopper's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Harley Topper
    World
    Midgardsormr
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Niwashi View Post
    The low level materials that you'll need in getting to level 15 can be bought from vendors if you don't have them on hand from your own gathering.
    Also, some materials drop so frequently from mobs that you can get them just as cheap or cheaper on the market board. If you're deciding whether something is worth cluttering your retainers' inventories, check the vendors and the market board to see how much it would cost to buy back later, when you actually need it. If the cost would be no big deal to you, get rid of it. For example, is having to spend 1,000 gil (or 5,000, or whatever amount) worth it to free up an inventory spot?
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