Hey, I've grown a little tired of healing as of late, so I decided to level up a DPS class, specifically atm I'm looking at Machinist, because of the aesthetics.

The thing that makes me hesitant though is how confusing MCH seems like it would be, for example, I looked at the MCH Guide on the forums and saw that the rotation was:

-Blood for Blood
-Gauss Round
Hot Shot
-Raging Strikes
-Hawk's Eye
Lead Shot
-Rapid Fire
-Reload
Split Shot
-Wildfire
Slug Shot
-Potion
Split Shot
-Reassemble
Clean Shot
-Quick Reload
-Ricochet
Slug Shot
-Blank
-Head Graze
Clean Shot
-Gauss Round
Split Shot

Why would you use another Split Shot after a Slug Shot and then go straight into Clean Shot? Doesn't that seem counter-intuitive to the 1-2-3 mechanic SE seemed to be going for with those abilities?


Also, AoE for MCH seems confusing as well. We have 3 AoE Abilities (Grenado, Spread, Ricochet) and I can't figure out why. Grenado and Spread Shot seem so similar I don't understand why MCH's were even given both and I have no idea how to use them. Yes, the guide had a small AoE rotation (Which was just spam either Grenado or Spread) but I want to know why I shouldn't use Ricochet and why it's worth using one over the other.


If there's any other information anybody could share with me about MCH I would be pretty grateful. Like I said, the class looks cool aesthetically, but mechanically it looks like a mess and I'm trying to figure out if I should continue on with MCH or if I should just pick another, more straightforward DPS Job.


Thank you in advance for any help you can provide.