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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,513
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    There's less so secret areas but there is the sightseeing log.
    Even if all the caves were structurally the same, I do miss them...

    The caves of La Noscea. The underground areas of Thanalan. The winding trails of the black shroud. I'm probably the only one to miss that one...
    (8)

    http://king.canadane.com

  2. #2
    Player
    gornotck's Avatar
    Join Date
    Aug 2011
    Posts
    273
    Character
    Bunni Stormjaeger
    World
    Faerie
    Main Class
    Thaumaturge Lv 100
    Not at all. The Black Shroud was always my favorite area.
    (3)

  3. #3
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    For all its copypasta, I always thought the approach to ul'dah was so beautiful in 1.0. Especially if you were coming from the black shroud at night. The city just appeared like a jewl in the sand. Isgard and Midgardsomr both also suddenly rose up from behind hills in a very breath taking way.

    I will never again eagerly await passing black bush aetherite :/
    (4)

  4. #4
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Even with all the pasted areas in the Shroud it looked a lot better color-wise. Much richer green and it was a bit darker with the closed canopy. It felt like a dense forest you could get lost in. The pillar area in Thanalan with the tunnel down to it and wolves (can't remember what it was called) was really nice too.
    (4)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Raxxon View Post
    Even with all the pasted areas in the Shroud it looked a lot better color-wise. Much richer green and it was a bit darker with the closed canopy. It felt like a dense forest you could get lost in.
    It was more like a wall maze with a forest on the other sides of the wall.
    (0)

  6. #6
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Felis View Post
    It was more like a wall maze with a forest on the other sides of the wall.
    I said it felt like it, not that it was. It felt like a dense forest with a lot of trees and now it feels like a field with a few big trees here and there
    (1)

  7. #7
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    I... really don't get the intense nostalgia some people on this forum feel toward a game that was so poorly received that it was one of the biggest flops in MMO history. The areas were big, yes, but they were random collections of copy/pasted map sections, and the "forest" was mostly made up of unrealistic tunnel-like corridors. There was a single secret area copy/pasted throughout the map. The whole game had a claustrophobic feel to it despite the areas being "bigger." Each world zone (Black Shroud, Thanalan, etc) was all one enormous zone, but the game ran abysmally and couldn't handle lots of people in one place because of it. As far as I can tell, the reason everywhere was so claustrophobically designed was because it couldn't handle very many people/mobs in line of sight, so they couldn't have large, open areas with the super-zones.

    Seriously, FFXIV 1.0 was not a good game. If it was, it would never have been completely rewritten. The zones were not well designed in 1.0. If they were, 2.0 would have had the same zones. They were terrible, and they were fixed, and they are better now.
    (5)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nyalia View Post
    words
    It's one of those "You don't know how good it was until it's gone" sort of things. Least that's what I think.
    (3)

  9. #9
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    It's one of those "You don't know how good it was until it's gone" sort of things. Least that's what I think.
    No it's more rose tinted glasses. People only remember the few good parts and completely ignore/forget the avalanche of horrible parts of 1.x. The game that these people are "remembering" never actually existed. The reality was much much worse.
    (2)

  10. #10
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    It's one of those "You don't know how good it was until it's gone" sort of things. Least that's what I think.
    It's one of those "You don't realise how bad it was until you get better" Sort of things.
    (2)

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