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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Let me ask, what logical reason is there to nerf the Savage version of these fights? They were built specifically to challenge a group's max skill level. If people are bringing up the gear excuse, I am very sure SE will have alternative gear to obtain around the same ilvl or better when new raid content comes out. The normal mode is there for many reasons.
    (0)

  2. #2
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Velhart View Post
    Let me ask, what logical reason is there to nerf the Savage version of these fights? They were built specifically to challenge a group's max skill level.
    You could have applied the same argument to the first round of Extreme Primal fights though, and they still had the echo enabled once they weren't current content.

    They were also implemented to challenge a group's skill level (though not to the same extent as Savage), there was an existing easier version of each of the fights (with a similar jump in difficulty), and they had equivalent equipment available from other sources even before their implementation.
    (0)
    Last edited by Ibi; 09-12-2015 at 01:56 AM.

  3. #3
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Ibi View Post
    You could have applied the same argument to the first round of Extreme Primal fights though, and they still had the echo enabled once they weren't current content.

    They were also implemented to challenge a group's skill level (though not to the same extent as Savage), there was an existing easier version of each of the fights (with a similar jump in difficulty), and they had equivalent equipment available from other sources even before their implementation.
    The reason to nerf those primal was they were necessary to kill to get the access to new primals extremes.
    (0)

  4. #4
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by rappa View Post
    The reason to nerf those primal was they were necessary to kill to get the access to new primals extremes.
    Only because that's the choice SE decided to make. There's no intrinsic reason they couldn't have left that requirement off and not enabled echo, as demonstrated by the fact that they did eventually remove that requirement.

    They could also decide to make an A4S kill necessary to enter A5S, in turn making it "necessary" to enable echo for A1S-A4S.
    (2)

  5. #5
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by KarstenS View Post
    snip.
    Each to their own opinion tbh. You give me a bunch of people who are willing to spend a day trying to clear Alex S and it will be clear certain arms. My point is very simple, get the people get the time and you do it. As simple as that. Alex Savage is NOT hard and does not need nerffing. But sadly there ain't enough people wanting to spend their time to try it cause they just Give up after 4 hours. I'm not here to argue but to give my very OWN personal opinion from my very OWN experience from what ive seen since coil. People become deluded (not all of them) that's why we have a little bunch of morons who called themselves elitists......, which is sad. If my opinion hurts well is tough. And at the end of the day people just won't like my comments regarding this issue cause they know it's true and tbh I couldn't care less someone had to say it.
    (0)

  6. #6
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mature View Post
    People become deluded (not all of them) that's why we have a little bunch of morons who called themselves elitists......, which is sad. If my opinion hurts well is tough. And at the end of the day people just won't like my comments regarding this issue cause they know it's true and tbh I couldn't care less someone had to say it.
    Reverse Elitism?

    Really, give a team a day to clear savage and they will. Glad to know its been getting cleared since day 1. Or were you only refering to A1S? Because basing the whole of the raid on the easiest one isn't really a good way to go about it.

    Also, who calls themselves an elitist, that is generally a term used by those who can't clear content, when people who can clear it, don't carry them.

    Or wait, are you confusing Alex NM with Alex Savage?
    (0)
    Last edited by Whiteroom; 09-12-2015 at 02:29 AM.

  7. #7
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Mature View Post
    Each to their own opinion tbh. You give me a bunch of people who are willing to spend a day trying to clear Alex S and it will be clear certain arms. My point is very simple, get the people get the time and you do it. As simple as that. Alex Savage is NOT hard and does not need nerffing. But sadly there ain't enough people wanting to spend their time to try it cause they just Give up after 4 hours. I'm not here to argue but to give my very OWN personal opinion from my very OWN experience from what ive seen since coil. People become deluded (not all of them) that's why we have a little bunch of morons who called themselves elitists......, which is sad. If my opinion hurts well is tough. And at the end of the day people just won't like my comments regarding this issue cause they know it's true and tbh I couldn't care less someone had to say it.
    Your opinion offend me, all my time wasted, i killed a1s day 2, a2s day 4, but a3s kill was a month ago. It wasn't a easy fight as you say, you need practice, compenetration, awareness, and max your dps to get the kill. You said people gave up after 4 hours, what? had you got a static or a PF pug? i think the second option. I saw a lot of static disbanded because they were unable to kill jigglybutt. The first month only a hundred players killed a3s. were you one of them? I don't think so.
    Do you expect kill one boss in 4 hours of raid without ingame experience and a PF group? I want your optimism.

    I am a raider, my schedule is 4 hours inside a4s. 1 hour gathering reagents, crafting food and potion. I wish i help others fc members to do stuff, but i can't my time is tight.

    My condolences if you met dick players, just ignore them and search good persons to complete content. Saying your words, become you the same player you are blaming. Raiders put theirs effort to complete the content. At least, we need respect.


    ]----------------------------------[

    Quote Originally Posted by Ibi View Post
    Only because that's the choice SE decided to make. There's no intrinsic reason they couldn't have left that requirement off and not enabled echo, as demonstrated by the fact that they did eventually remove that requirement.

    They could also decide to make an A4S kill necessary to enter A5S, in turn making it "necessary" to enable echo for A1S-A4S.
    Or the other option, you only need complete a5-a8 normal mode to get the access to Savage.
    (0)
    Last edited by rappa; 09-12-2015 at 03:27 AM.

  8. #8
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by rappa View Post
    Or the other option, you only need complete a5-a8 normal mode to get the access to Savage.
    That's probably more likely, but we're unlikely to know until closer to 3.2.

    Until we do, it seems unreasonable to say "There's no logical reason to nerf Savage" when the only real precedent we have (2.x Extreme Primal fights) indicates that SE don't have a problem with creating a reason as they add new content, and nerfing the old content accordingly.
    (0)

  9. #9
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    I really don't care if they nerf Alex savage or not in 3.2, that gear will be obsolete when a5-a8 savage will be up. My only interest is see more players to become raiders, they should focuse in Savage content. It's disheartening open the pf and see a lot of static looking for fill theirs spots when 2 weeks ago they were killing bosses as same time. :/

    Hards time to be a Endgame player
    (0)

  10. #10
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by rappa View Post
    I really don't care if they nerf Alex savage or not in 3.2, that gear will be obsolete when a5-a8 savage will be up. My only interest is see more players to become raiders, they should focuse in Savage content. It's disheartening open the pf and see a lot of static looking for fill theirs spots when 2 weeks ago they were killing bosses as same time. :/

    Hards time to be a Endgame player
    Maybe if the groups that keep cycling players weren't so abrasive they'd actually keep players instead of chase them off. A good static listens to it's players and works with them and their particular schedules. As such there's often no need to cycle players because everyone's on the same page.
    (0)

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