I think this thread should turn into a disscussion about meanigful and challenging mechanics for fights rather than more and more DPS checks. Let the roles do what they were meant to do, tanks tank, and healers heal. While I find it nice to watch people play at the pinnacle of these roles and god bless you people for being amazing, every fight in savage should not revolve around having tank and healer dps to clear it. SE devs, put your heads together, and make more complex mechanics please.
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