For some reason, I feel like punishing the players for doing too well wouldn't go over too well.

For some reason, I feel like punishing the players for doing too well wouldn't go over too well.

It depends on how you look at it. If it works out that you'd survive because you're still attacking like a maniac but you're not bothering with anything resembling a rotation or pushing your DPS, then yes, it is punishing you for doing well. If it works out that doing the stupid thing poorly gets you killed all the same, and really winning comes down to strategy, it should be better.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


