Quote Originally Posted by Nyalia View Post
First of all, you don't need to overmeld any IVs. You don't even need to pentameld everything. My melds have only a CP 3 and a CP 1 in the primary and offhand tools and nothing else. Heck, my melds have 30 more CP than the rotation I was using recommends, and that's with all white HQ and no overmelded IVs.
You must have some pretty amazing melds then. I was fully melded apart from tools and I was still missing some control. I'm going to assume you used control/craftmanship food and/or buffs then.

Quote Originally Posted by Nyalia View Post
Second, if you get one red scrip item for the correct class/classes, you can use it to make a crafted item for another class that makes it easier, and so on, so none of your crafts have to be with all white if you don't want to. It doesn't help much since the most useful item is craftable-only (the offhand), but you can do it.
One item will barely make a difference if you are just into 2* crafting range.
In addition, not everyone has all 8 crafting classes, or cares to make 2* items in the order of: BSM;CRP;WVR


Quote Originally Posted by Nyalia View Post
And lastly, you don't need to do any of those. How could you possibly "fall behind"?
Now you are just arguing for the sake of it. If you want the gear, it's really as simple as ''you dont get scrips a week, it takes you a week longer''. There is a weekly cap. If you dont hit that cap you fall behind. Period.
Friend of mine didnt get her mining tool this week, I asked her why:
-Because she was just short of the cap one week so she has to wait another week now.

Because having weekly caps means you cant catch up. Period.


Are you competing with someone for the first person to get max gear? As was said, there's no money in it. [/quote]
I let it pass before, but very well. There has always been money in ''endgame crafting''. Big money, perhaps even the most. I have no idea how you believe this wasnt the case.



Quote Originally Posted by Nyalia View Post
There's so much to do every week as you said, so you shouldn't hit the caps anyway. If the caps are slowing you down, that's one thing, but that's not what you're saying.
No, that's exactly what I am saying.

Quote Originally Posted by Nyalia View Post
You're saying that you can't go fast enough to keep up with the caps. That means that if the caps weren't present, you'd still do exactly the same amount of stuff as you're currently doing. In fact, if the caps weren't there, I'd bet most people wouldn't feel pressure to hit cap and thus would do a ton less and be less far along.
If the caps werent there it would be possible to catch up, and thus making it impossible to fall behind. There would be no pressure, and no limit for those that want to invest the time.
If the caps werent here I might actually bother to play, so no I wouldnt be ''doing the exact same amount of stuff''
Quote Originally Posted by Nyalia View Post
Either the caps are a problem because they're too low, or the caps aren't a factor because they're too high. You can't complain about both at the same time.
Ofcourse I can. Perhaps you just don't understand, but it's like this:


-Not enough red scrips per week, limiting what you can do.
-The amount of red scrips that we do get requires high time investment each week.
-The amount of red scrips have to be obtained or you fall behind. There is no catching up. There is no way to decrease the [amount of weeks needed]


It's that simple.

Quote Originally Posted by MN_14 View Post
I do this and can confirm that it definitely works. I've even gotten 4 concealed nodes in a row once.
That is correct. After the reduction in favor time/faster spawn rate on concealed nodes, it became pretty easy to test that.