Results -9 to 0 of 18

Threaded View

  1. #16
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    SCH should retain the abilities from ACN as SCH is a very non-elemental type job lore wise. SMN however has elemental abilities from their Egis. If they split SCH from ACN, they should give SCH supplemental spells and abilities from previous iterations of SCH from other FF games.

    These abilities would be transfered to ACN but be renamed and have different animations.
    Aetherflow=Sublimation
    Ruin=Force
    Bio=Dia
    Energy Drain=Aspir
    Miasma=Sap
    Sustain=Tabula Rasa
    Ruin II=Force II
    Bio II=Dia II
    Bane=Modus Veritas
    Rouse=Embrava
    Miasma II=Sap II
    Shadow Flare=Meltdown/Kaustra(FFXI's renaming of Meltdown)


    Physick/Eye4Eye and such would be stripped from ACN and replaced with some other DPS ability, so SMN would lose some of its utility. SMN and SCH would both have Virus, just maybe SCH's would be called Curse or Imperil or something.


    Here's a list of 1.0 spells/abilities that were cut in 2.0 for reference to new ideas of future skills:

    http://ffxiv.gamepedia.com/Category:Actions
    http://ffxiv.gamepedia.com/index.php...Raise#mw-pages
    (0)
    Last edited by Jonnycbad; 09-10-2015 at 06:09 AM.