Quote Originally Posted by Imagene
Anyone think that multishot not paying TP according to the number of arrows nocked was an unnecessary nerf?
Uhh... especially since Broad/Full Swing grant TP according to each mob hit? Yes.

I haven't done Ifrit or anything on ARC yet since I just recently hit 50 but as far as the strongholds go it wasn't doing that bad. I don't have that "spike" type move like LNC (Doomspike II) and PGL (Victimize II) and it's fairly annoying how often Bloodletter's effect doesn't land, but I just adjusted to it and I still enjoy playing it.

I typically don't nock 3 arrows anymore until we're in-between fights. I've been doing 2, saving Trifurcate for Foeseeker. Barrage hits harder than it used to and Quick Nock is ok if you can make sure it's only going to hit one thing. I've been buffing Wide Volley II for in the strongholds too. Mind you, it doesn't do as much as Storm's Path but it's still a potent AoE.

Buffing the hell out of Light Shot isn't ARC's strong point anymore... it's not like there aren't ways to work around it.

Also: What kind of materia have people been attaching to gear? I did +Crit on my body and +ATK on my hands but since you can't equip STR+ on the bow I was wondering about DEX+ or more +Crit as far as what to equip on a Crab Bow. I'd try to equip both but I don't have Carpenter high enough to keep making bows and I don't have several T4 DEX/Crit materia to burn if I keep blowing up.