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  1. #11
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    No thanks I like the smaller groups.
    (4)

  2. #12
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Yeah, I kind of hoped this thread was about 10 man raids where half the raid poops themselves in fear/ excitement.
    (0)

  3. #13
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CyrilLucifer View Post
    Just what we need, more DDs to stand in AOEs.
    Quote Originally Posted by aerolol View Post
    Or more DDs to not know their rotation, perform poorly with disgustingly low DPS... AND get carried by the other 1 or 2 DPS that know their stuff
    Sums up my sentiments perfectly.
    (1)

  4. #14
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    i'd rather have 6 man parties and 24 person raids.
    I would be ok with this. I played Everquest for 10 years, 6 person party works well. Just balance the content around 5 person parties and then allow group content to be played with 4, 5, or 6 people. Best of both worlds.
    (1)

  5. #15
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by tymora View Post
    Am I the only to laugh at 5 man "dung"?
    Seriously people, choose your abbreviations better.
    Dung has been an abbreviation for dungeon since FF11.
    (1)

  6. #16
    Player
    Transmigration's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    79
    Character
    Ava Alastrine
    World
    Hyperion
    Main Class
    Machinist Lv 60
    Quote Originally Posted by AzraelX View Post
    Given the census of 20% tanks, 20% heals, and 60% dps. More dps jobs being added. In order to alleviate wait times for dps and the threat of job homogenization- I think expanding the size of dungeons/ raids going forward will alleviate these issues?

    what do you guys think?
    I would like support roles reworked and have:
    1 Healer
    1 Tank
    1 Support DPS
    2 Pure DPS

    People said that it would make queues longer for dps. I disagree because I think that:
    A. If support plays more like support, more people will actually play it.
    B. More support to fill those roles will result in similar queues to what we have now, not worse.
    (2)

  7. #17
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by LeeraSorlan View Post
    Dung has been an abbreviation for dungeon since FF11.
    I have NEVER heard "dung" as an abbreviation for "dungeon" in FFXI. Unless it's one of those Seekers of Adolyn things, I never got on that train.
    (1)

  8. #18
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    It doesn't really matter what the abbreviation is, we understand what it means, just think its funny lol.
    (0)
    ^.^

  9. #19
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Well they already had said there will be a new 24 man raid but if it's going to be as the CT/St/Wod.... ugh
    I think 4 man is fine how it currently is, no need for an extra slot.
    (0)

  10. #20
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    I can see this as being an interesting change for 3.0 - 4.0, where everyone knows their roles well and it wouldn't hinder new players from learning. My only real concern would be future queue times once earlier dungeons with this design are outdated.

    Didn't FFXI allow for more freedom in choosing your party?
    (2)

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