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  1. #11
    Player
    OfTheWhitewind's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    50
    Character
    Ciel Whitewind
    World
    Gilgamesh
    Main Class
    Scholar Lv 85
    Love the idea! Also seconding the idea of it showing how many of that monster type we've killed along our journey.
    (0)

  2. #12
    Player
    lydiah's Avatar
    Join Date
    Sep 2013
    Location
    Uld'ah
    Posts
    84
    Character
    Shino Takeda
    World
    Adamantoise
    Main Class
    Gladiator Lv 62
    I don't support the idea of having a separate app outside of the game for this, they should be able to make it right there in game like the Fishing thingy. Also physical hand book is a very bad idea in any MMO type games. Why? Because any patch could render the information obsolete very fast. Just make it a window somewhere in the menues where when it is opened up you get all the info + lore tidbits, hell you could even make it so that you dont get the lore until you kill a certain amount of them like some other games do.
    (0)

  3. #13
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by lydiah View Post
    you could even make it so that you dont get the lore until you kill a certain amount of them like some other games do.
    That would be cool. Filling in the Beastiary is a fun side activity in some of the other FF games. They could give basic game info about them after you've killed one, and then add the lore to the description after you've killed several more.

    It would rely on the game actually having those statistics, though. If they give it to us, I suspect we'd all start out with an empty Beastiary when the feature is first released, and there are bound to be people who would grumble if it doesn't include their kills from before that data was tracked. (I wouldn't mind starting the Beastiary log from scratch myself, but I'm sure there are other people who would.)
    (1)

  4. #14
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    I'm all for this! I've wanted this for a while. FFXII's bestiary spoiled me. Perhaps add a book in the inn that we can check, that way it doesn't eat up memory/clash with system limitations?
    (3)
    Winter Maintenance is coming

  5. #15
    Player
    Roegadyn_Bear's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    545
    Character
    Dominant Bear
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Amiaze View Post
    I'm all for this! I've wanted this for a while. FFXII's bestiary spoiled me. Perhaps add a book in the inn that we can check, that way it doesn't eat up memory/clash with system limitations?
    An instanced library would be a better suggestion, in my opinion. Have it divided into sections by the classification of the creatures we fight (e.g. wavekin, cloudkin, etc.).
    (2)

  6. #16
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    This sounds like the feature from FFXIII if I am not mistaken....I support this if they don't try and tell us the they don't have the server space...I still want my Armoury spaces first then they can do stuff like this that is going to take up resource time and effort.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  7. #17
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    The outcry for a bestiary goes way back to 1.0 with developers hinting at something in the "Future" obviously not high on their to do list.
    (0)

  8. #18
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    I could have sworn this was suppose to be in Heavensward. A Bestiary log containing more lore about Wild Beasts, Hunts, Primals, and dungeon bosses would really make things alot more interesting.

    Even if it cant be used from the main menu due to technical issues, we now have that Library that's collecting dust at the Foundation. You can make it available from the Librabry just like the FF Type 0 if Im not mistaken.
    (1)

  9. #19
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Niwashi View Post
    I haven't found any way to get to that page other than by linking through one of those dropped items, though, since "Enemies" (or "Bestiary" as I'd call it), isn't included in the top-level categories.
    Enemies are a sub-category under NPC's, in case anyone else was looking for them.
    (at least that is how it is on the website...would expect the app is organized similarly)
    (1)
    Last edited by Raist; 09-09-2015 at 02:07 PM.

  10. #20
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,083
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jynx View Post
    The outcry for a bestiary goes way back to 1.0 with developers hinting at something in the "Future" obviously not high on their to do list.
    It's not too surprising since it'd be a metric ton of extra writing every patch. I'd love it to be sure, I just don't know how feasible it is.
    (0)

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