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  1. #1
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Esp View Post
    I would be happy for other ways for us to view our different LB3's somewhere besides battle. You rarely see a healer or tank LB in favor of a melee LB and all that work that went into making them usually go unnoticed and unappreciated.

    There are days when I wish I could view them in the inn or something..without having to hope a battle ends with someone forgetting to use a LB3 so I can use it just to watch the animation. xD
    I agree ^^;
    Also, since you only have three bars of LB when you have a full party currently in combat with a final boss of an instance, you lose that third bar the moment the battle ends. So no LB3 for your viewing pleasure, unfortunately.

    Being able to see the full LB3 animation at the inn would be a really nice feature. Because even when it's an LB you see used more often, you don't always have time to pause what you're doing to actually look at it ^^; Especially if it's not you doing the LB.
    (0)

  2. #2
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Noxifer View Post
    I agree ^^;
    Also, since you only have three bars of LB when you have a full party currently in combat with a final boss of an instance, you lose that third bar the moment the battle ends. So no LB3 for your viewing pleasure, unfortunately.

    Being able to see the full LB3 animation at the inn would be a really nice feature. Because even when it's an LB you see used more often, you don't always have time to pause what you're doing to actually look at it ^^; Especially if it's not you doing the LB.
    Seriously! ^^. When I am on my NIN and asked to use my LB, I can zoom in and watch, but with all the action going on, other folks don't have the opportunity to do the same.

    If we could view them, at least some folks won't be left out in never seeing (or using) their LB3 for the first time..unless your the strongest single target DPS at the moment. Hell SE, give us a full LB3 bar when engaged in battle with a training dummy out in the residential areas!
    (1)

  3. #3
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Esp View Post
    Hell SE, give us a full LB3 bar when engaged in battle with a training dummy out in the residential areas!
    I was going to suggest this as well, but you beat me to it. It would be nice for those of us who don't get to see or use ours practically ever.
    (3)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Noxifer View Post
    Being able to see the full LB3 animation at the inn would be a really nice feature. Because even when it's an LB you see used more often, you don't always have time to pause what you're doing to actually look at it ^^; Especially if it's not you doing the LB.
    Maybe if the LB animation get changed into a LB cutscene
    (2)

  5. #5
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Felis View Post
    Maybe if the LB animation get changed into a LB cutscene
    Then someone got disconnected during the LB scene and everyone are stuck in limbo~~ lol
    (1)

  6. #6
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Felis View Post
    Maybe if the LB animation get changed into a LB cutscene
    Well, for the point of viewing it in the inn, they could make 'cutscene snippets' of the limit breaks and have them via the journal. That doesn't mean making the LB in combat be a cutscene ^^; Of course, you'd then either see their template characters performing the LB in those cutscenes or run the risk of breaking immersion by having a Weaver perform the Dark Knight LB3... But we already have the latter with being able to view all cutscenes (and inserting you the way you look now instead of how you looked then), no matter if it's a MSQ or a class/job quest or something else ^^

    One thing you wouldn't be able to do, though, if they made cutscenes of it for viewing pleasure, is to turn the camera and see it from different angles. On the other hand, they could possibly expand on it a little, like for BLM LB3 turn the camera to show more clearly when the giant ball of death comes hurtling down towards the enemy ^_~

    Another option would be to have some sort of mechanic where you activate an object that instantly gives you 3 full LB bars -- maybe limit it to when you're solo to avoid potential confusion/clashing with the normal LB bar -- and a target for executing said LB3 onto. And either have the LB bar expire after a certain amount of time, say 20-30 seconds like other buffs, or have it expire on leaving the area (to prevent it from being used in actual combat). But I doubt that could go in the inn room, since they have strict rules for what you're allowed to do in your room to avoid disturbing other guests (in-game reason). Which is why you're not allowed to craft or even dye/glamour things in there. So to allow guests to do really violent combat moves might not fit too well xD And I'm not sure where else one could put it where you're in an instance of your own and where you can't go into actual combat to abuse this.
    Maybe if they make a 'training range' in the new Scion HQ whenever they regroup and all that? Since that's likely to take a couple of patches anyway, it'd give the dev team quite some time to figure out how to do it, even if that time is likely already busy with lots of other tweaks and additions.
    (0)