Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    Tsuole's Avatar
    Join Date
    Aug 2014
    Posts
    57
    Character
    Tsuole Haato'an
    World
    Adamantoise
    Main Class
    Bard Lv 70

    Class-Specific Limit Breaks

    After a while in Heavensward, I look back to the excitement I had when new Limit Breaks were announced originally.

    Despite loving the new animations, I am disappointed with the system. Dressing something up differently is not enough to prove to me that two of the same thing, are different.

    My problems:
    not all LBs are made equal and even though we have these great animations we NEVER see them all in use which is really sad.

    These are not the class specific LBs that people were talking about before. There are class specific animations, but in terms of effect this is not the case.

    I want to talk about the possibility of class-specific limit breaks which would help to divide the currently problem of homogeneity within class categories (healer, tank, ranged dps etc.) which would bring about more excitement, utility and strategy when creating a raiding, PVE or PVP party.
    (1)

  2. #2
    Player
    Bernelli's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    60
    Character
    Tuya Kha
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    They give you people what you ask for, and you STILL find a way to bitch about it.
    (54)

  3. #3
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bernelli View Post
    They give you people what you ask for, and you STILL find a way to bitch about it.
    I think he's saying that it's the same thing dressed up differently, and would've preferred something that would cause "I think that the WAR should use LB in this fight because it does X" or "Astrologian LB would be good for this type of recovery."

    I'm personally of preference to just have kept one LB for each of the class types (adding in a new one for BRD and MCH of course) than make different ones for each job.
    (2)

  4. #4
    Player
    FOOLK1LLAH's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    55
    Character
    Granzon Soulgain
    World
    Cactuar
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Bernelli View Post
    They give you people what you ask for, and you STILL find a way to bitch about it.
    This is why we can't have nice things!
    (1)

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,483
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    If they different to much degree it would get people saying "No you can't came we don't want x class in our party because we need y class to do their LB."
    And as minor as that may be in the big picture, the devs have stated this is something they look to avoid at all costs.
    (23)

    http://king.canadane.com

  6. #6
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Canadane View Post
    If they different to much degree it would get people saying "No you can't came we don't want x class in our party because we need y class to do their LB."
    And as minor as that may be in the big picture, the devs have stated this is something they look to avoid at all costs.
    Which is only part of the reason that this game will die to homogenization.

    The overwhelming focus on keeping everyone the same means the jobs have little to no flavor.
    (2)

  7. #7
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by ckc22 View Post
    Which is only part of the reason that this game will die to homogenization.

    The overwhelming focus on keeping everyone the same means the jobs have little to no flavor.
    I would rather have a usable limit break over a bit of flavor. I think the visuls for LB3 are flavor enough. Except DRK LB3, how is that thing supposed to protect me? O.o
    (2)

  8. #8
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ckc22 View Post
    Which is only part of the reason that this game will die to homogenization.

    The overwhelming focus on keeping everyone the same means the jobs have little to no flavor.
    I'd rather have this than being systematically kicked from groups because my classes particular "flavour" is dog poo.
    (2)

  9. #9
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Razard View Post
    I'd rather have this than being systematically kicked from groups because my classes particular "flavour" is dog poo.
    Then remove all jobs we only need 4: melee dps, ranged dps, tank, healer.
    (1)

  10. #10
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ckc22 View Post
    Then remove all jobs we only need 4: melee dps, ranged dps, tank, healer.
    And therein lies your problem. And thanks for the Hyperbole, makes it easier.

    Just because different classes have almost the same efficiency doesn't mean the road to the result is the same. E.g you cant tell me with a straight face that SMN and BLK, the Caster dps, are anything alike.
    (5)
    Last edited by Razard; 09-09-2015 at 06:14 AM.

Page 1 of 6 1 2 3 ... LastLast