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  1. #1
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100

    Why not remove the (HARD) part of each Primal trial?

    And instead, in order to differentiate the "Full Party" Primal trials from the early pre-Lv.50 ones we did during the Main Scenario (aka. Ifrit, Titan and Garuda), simply add the suffix (LIGHT) for them...or something along those lines.

    As in:

    - The Bowl of Embers (LIGHT)
    - The Navel (LIGHT)
    - The Howling Eye (LIGHT)

    Leaving what the (HARD) ones used to be, without it.

    That way, there won't be any confusion as to where were the "regular" trials for Primals introduced from Patch 2.1 on-wards (like Thornmarch or Whorleater).

    The (EXTREME) one could stay, given it still conveys the general idea of them being far more difficult than the regular trials.
    (0)

  2. #2
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Funny thing about the naming is that in 2.0, hard primals were way harder than the later "hard" primals (leviathan, ramuh etc.) when they came out. I mean titan hard was actually hard back then. Now the hard suffix actually seems like a joke.
    (0)

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Samsta View Post
    Funny thing about the naming is that in 2.0, hard primals were way harder than the later "hard" primals (leviathan, ramuh etc.) when they came out. I mean titan hard was actually hard back then. Now the hard suffix actually seems like a joke.
    I would offer that the later primals are gated behind gear levels (70/90) that are higher than the original ones (55/60). Better gear = easier time with the primal.

    Of course, with the 3.0 gear levels, any 2.0 Hard-mode instance is much simpler, except that mechanics will kill you quicker than actual hits by the bosses.
    (0)

  4. #4
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Nevermind me, didn't fully read your post.
    (0)

  5. #5
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Gotta make it seem like people are dealing with *Hard* content. The funny thing is, Hard mode trials are now easier than their Normal Mode counterparts (see; Garuda).

    The same goes for *Expert* roulette.
    (1)

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