Quote Originally Posted by Shyle View Post
Know what would happen? A mass exodus of tanks in the game. They'd all roll DPS or possibly healer, or just straight up quit the game. In my opinion, the reason why we see tank dmg (DRK and War in particular) increasing is the same reason why Tank damage increased in WoW (a prime inspiration for FFXIV) and other MMO's, Doing damage is "fun". Granted, it's not the main job of the tank to focus "solely" on damage, but knowing you're contributing actual damage while being a tank makes the role more fun more *most* players (there are those weirdos (j/k) that don't care about dmg). I think people are still stuck in the early to mid 2000's when tanks were low damage meatshields. Times have changed since 2004/2005, tank classes were always hard to fill in groups, increasing dps/dmg helped alleviate that.
I have to say I find it interesting that "tanks" would rather have a boring rotation but see damage numbers, over an interesting rotation based on keeping mitigation up and fights that are designed to challenge a tank's skill in reducing damage. Btw if anyone is stuck in the early 2000's it's the "I only want to be a dps" tank players. In EQ the way warriors held hate just damage and weapon procs. I suppose it's also funny that the main reason I quit tanking in this game is because it's so boring and you're not actually tanking. The dps in this game at least slightly more interesting rotations and if you're going to just be another dps, might as well be the best at it.