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  1. #1
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    If they would just fix where shuffle did not allow drawing the same card twice that would fix alot of the problems with the deck system.
    (0)

  2. #2
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Vlady View Post
    If they would just fix where shuffle did not allow drawing the same card twice that would fix alot of the problems with the deck system.
    But... not even that, all they did was that Royal Road "Fix"
    ugh seriously
    (0)

  3. #3
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Muahbec View Post
    But... not even that, all they did was that Royal Road "Fix"
    ugh seriously
    I got Spear 5 times in a row today, first time playing since 3.1, then I got 2 Spire in a row, seemed for a bit like they did the opposite! I think that should have been fixed because it's so frustrating. You get Arrow, Balance, Bole, all cards that can mostly be used on anyone and generally at any time (with exceptions of course like dungeon ending etc). Ewer and Spire are both so situational, I don't know how many times they come up and no one needs MP or TP, or at least to the point that it's worth not Royal Roading it. Then Spear, which is fine if you can use it properly, but it's also usually a waste without knowing who has a cooldown they could use. I just wish the cards were more like the first 3, Balance, Arrow, Bole. Basically ones that can be beneficial at all times vs being so situation based like Spire. Shuffle really shouldn't allow the same card, because it's the only thing making most combos useful. I mean draw Spire, no use for it so RR it. Then draw Ewer, shuffle it and get Ewer again. To me that's a waste of a whole minute there, because had I got Balance first for example, I'd have just used it on someone. But instead I wait 30 secs, get Spire, RR it, wait 30 secs, get Ewer shuffle it, get Ewer again, wait whatever it is 10-15 secs without using it for it to fall off, then wait another 30 secs for Draw to come back up, to then hope that 1) The instance isn't over, and 2) The card will still actually be beneficial now.

    I think the class works though and any changes are more nice to have, but I just think there's too large of a gap between what the cards do. If people actually needed TP or MP often, then it makes sense, or if you could hold 2 or 3 cards. Almost every time I've used Spire or Ewer on someone, it's never been some life saving move, more just helping them out.
    (0)
    Last edited by 416to305; 11-11-2015 at 09:55 AM.

  4. #4
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Awesome thanks, yeah I didn't realize I could use the d-pad to select an actual buff from the bar, good to know thanks!
    (0)

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