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  1. #11
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zeonx View Post
    Help like how kick people? They paid their subscription and is allowed to fight that fight, he got into the fight because the requirements were met.
    I pay my subscription too. So do the other six people in the party. If one person's low DPS is holding the group back and they can't or won't improve, then yes the only solution is to kick them. Why disband when one person is the problem?

    You have to understand even if your DPS is greater that doesn't mean your dodging skills or healing skills or mechanics of the fight are going correctly so even if you were to kick the lowest person with the DPS you are not going to win.
    I think you meant "you may not win," which is entirely true. The thing is, people that use parsers don't just look at numbers and go "omg these are low." They have to take into account the structure of the encounter itself. Faust tends to have very high numbers on parses because the best strategy is to have one tank take the boss and all the adds and everyone else go to town. That means that any AoE ability is picking up ticks on all the adds. Add to that the fact that Faust is basically a striking dummy that hits back and you end up with some really inflated DPS numbers. On the other hand, fights like T9 tend to have lower numbers on account of downtime while you're waiting for mechanics to go off (iron chariot, megaflare, divebombs, etc).

    Plus it almost sounds like you want to try and get someone with better attack damage to win you the fight and does all the work for your team you kick till that is accomplished then never return to the fight cause well if you went through all that work to win something's a problem. It aint the dps.
    Or maybe we just want to get someone that performs equal to or better than the people we already have.

    One DPS can't carry in Savage, but you do need all four performing well to clear it.

    Quote Originally Posted by Zeonx View Post
    As like the forums, nobody is going to agree with a parser because it causes problems in the community and SE doesn't want problems in the game and then that goes back to the forums with more complaints.
    Completely untrue. I'd love to have an ingame parser.

    Cause I don't agree with the parsering I see the attitudes of people who use them, its a video game people need to stop cussing and judging people how they play the game and calling them stupid and other crap because they can't beat a virtual monster.
    If someone uses a hammer to hit someone else's hand, does that mean we should outlaw hammers even though they're incredibly useful? That's precisely the mentality you're taking with parsers here. A parser is a tool, nothing more and nothing less. Unfortunately, stupid people have the same access to tools that the rest of us do; the difference is that they usually use them incorrectly. Even if I am parsing and someone's DPS is less than stellar, I see no need to confront that person about it unless it's holding us back from completing content. Even in that case, there's ways to go about it without cussing and berating people. I usually just tell them that it's not working out, and they may need to do some tweaking on their gear or some research into their rotation.

    That isn't anyones right to do, you are saying its justified you are wrong.

    People have to dodge aoe's also do you guys also count that some just cant attack, blm's casting gets messed up or dps have to move out of way or there is a stack of aoe dmg on ground they cant get around or one person dies and is weakened so they die easy to dmg.
    Again, people that know what they're doing with a parser take these things into account. BLMs aren't expected to put up as much DPS in movement-heavy fights, but honestly a good BLM can do really well once they get familiar with an encounter and know where to position themselves for different phases. Deaths, however, are not an excuse for low DPS. If someone is dying repeatedly, it is a problem that needs to be addressed. What's killing them? Is it a healer issue or do they need to learn to dodge? Maybe there's a mechanic we don't fully understand. Parsers also show you what healing spells were cast on who, how much overheal there was, how long the encounter lasted, what skills hit who, and how many times everyone died.

    as I said parser's should not be allowed in game. gives people poor judgement over others causes problems.
    This to me is the equivalent of sticking your head in the sand and pretending DPS problems can't be easily fixed.
    (10)
    Last edited by Ashkendor; 09-12-2015 at 07:46 AM.