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  1. #121
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForbiddenMonk View Post
    And if healers are ahead of dps on aggro, then all dps are shit.
    I think you might be out to lunch. As a WHM I can easily out threat the DPS and the tank (sometimes) depending on the scenario; thank goodness for Shroud. This definitely doesn't mean the DPS are bad. :/
    (0)

  2. #122
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    so you're telling me, a dps ripping aggro from Tank mid fight is not the top dps atm?

    Also, I may not be a dragoon, but Im pretty sure elusive jump is barely used in end game raids other than skipping adds on t10 and getting back to melee ranged asap (a3s). So if a dragoon is using elusive jump to lower his enmity, it means his dps is pretty high to be on brink of ripping aggro from tanks. I dont have a ninja in my static, so I don't know anything about their skills and uses.
    (0)
    Last edited by ForbiddenMonk; 09-12-2015 at 03:21 AM.

  3. #123
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by ForbiddenMonk View Post
    so you're telling me, a dps ripping aggro from Tank mid fight is not the top dps atm?
    You might; you might not be. If the DRG popped Elusive during their opening burst they could be topping you even if you steal, just because Elusive is a 50% instant enmity drop.
    (2)

  4. #124
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ForbiddenMonk View Post
    The trick I use on the ps4 is to look at aggro rankings on party list. If you're hitting enrage, obviously the lowest aggro ranked dps is the issue
    The aggro meter doesn't really work like that...

    You can also tell if your top dps is pulling low numbers by the aggro percentage. If the aggro gauge for the player 2nd on aggro list is less than half, then that means they're also pulling low numbers.
    Or it means that your MT is spamming nothing but his enmity rotation, which is a different issue entirely. If I wear STR gear and spam nothing but RoH combo, I can keep everyone else below 25% easily. WAR/DRK have even more potent enmity generation.

    And if healers are ahead of dps on aggro, then all dps are shit
    I actually lose hate to WHMs more often than any other class.

    For example, in my static, the dragoon and I are always behind MT in aggro, with the gauge at +80%. The dragoon has a parser, I dont; but I can tell whether or not Im top dps by our aggro rankings.
    All you can tell by the aggro ranking is who's generating the most aggro.
    (10)

  5. #125
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    My warrior main tanks faust at 1100dps, but Im still hovering around 80% aggro. I was a paladin main tank for 2.0 end game contents, and spaming nothing but ROH combos did not keep dps under 25%

    I got a question for you then.

    How does a dps generate aggro?
    Whats the common factor between DPS and it's relative aggro rate?
    (0)
    Last edited by ForbiddenMonk; 09-12-2015 at 03:59 AM.

  6. #126
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Parsers are already being used whether they want them to be or not. At this point the only thing not having an official parser built into game does is hurt the console players. They can't optimize rotations as they can't see what kind of damage they do. This gives PC users further reason to discriminate against console users.
    (0)

  7. #127
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    again, if they have to use elusive jump to prevent ripping aggro, very high chance that the dragoon is top single target dps atm.

    Really though? Elusive jump in the opening rotation? now you're talking crazy
    (0)
    Last edited by ForbiddenMonk; 09-12-2015 at 03:52 AM.

  8. #128
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Elusive jump is a nice skill to avoid an aoe, move to one spot where an add will spawn and you will attack him and obviously, reduce your enmity.
    (0)

  9. #129
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ForbiddenMonk View Post
    again, if they have to use elusive jump to prevent ripping aggro, very high chance that the dragoon is top single target dps atm.
    DRGs use elusive jump more for movement rather than for the agro drop.
    like you said, moving between add packs in T10,.
    Getting back to the group after you get away for thunder in T11.
    Got nothing on T12 mostly because melee is pampered there :P
    Add phase in T13 going from bahamut to add or vice versa, elusive jump + dive/dragonfire covers a lot of ground fast.
    Shiva extreme, to get to shiva when the floor is ice and other jumps are on CD.
    Bismarck extreme, changing snakes when your debuff changes.
    Ravana extreme, elusive jump away at prelude so you can DPS longer, and other moments.
    eh you get the gist

    Quote Originally Posted by ForbiddenMonk View Post
    so you're telling me, a dps ripping aggro from Tank mid fight is not the top dps atm?
    more of a tank problem unless the DRG got really lucky with crits in opening/burst phase.

    and again agro meter is not representative of DPS, because DPS is not the only thing that creates agro.
    Not even for melee after NINs get their smokescreen stuff.
    and you don't always pay attention to it, you might see the DRG 2nd right when you start fighting the boss, but then you focus on boss and didn't notice the DRG using elusive jump, and now the NIN is 2nd in the agro meter. Does that mean the DRG is doing less DPS than the NIN now? Maybe, maybe not.

    agro meter is simply that, a tool to measure agro.
    (1)
    Last edited by hagare; 09-12-2015 at 04:17 AM.

  10. #130
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    From all my experiences in end game raids, the correlation between aggro rankings and dps output are very high. When I say aggro rankings, I mean the final aggro rankings. I have not encounter a situation where I was ahead of another player in aggro but still lost in single target dps. Again, aggro ranking is a GOOD INDICATOR of dps output, meaning it gives you a relative perspective on dps output but not an exact perspective.



    Read: http://na.finalfantasyxiv.com/lodest...5/blog/798362/
    (0)
    Last edited by ForbiddenMonk; 09-12-2015 at 04:31 AM.

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