Quote Originally Posted by Colorful View Post
The most extreme content is not being cleared the use of parsers, unless you believe that dungeons are the most extreme form of content? Most, if not all serious raid groups parse. That's how they recruit DPS (not only parse numbers of course, but their ability to deal with mechanics). They don't use an official parser because that's not an option as of now, but I'm sure console players would absolutely love access to a parser. I think they should implement a public parser for Extreme & Savage content, other content doesn't need it.

Regardless of all that, a parser that's allowed by the game rules will happen with the addon API is implemented as I've stated earlier, and it will be available for use in all content. Harassment still won't be allowed, and you will be reported for doing so, now and then.

There's a parser in use, but answer me this... Until the fight was cleared, did anyone know what DPS (or healing, etc) was required to do so?

No, they didn't.

That information can only be attained by actually clearing the fight (possibly multiple times, to allow for margins of error or whatever) and then looking at what everyone's numbers look like.

Yet, it was cleared... without any such data to rely on or compare to.

People have learned how to clear the content, through practice and persistence. Not through relying on parser data.

Ergo, like I said, an official parser is not a need. It's a want.

To insist it's needed is really pretty silly at this point. It's like someone at a track saying "to clear these hurdles, we need to know exactly how high we have to jump", meanwhile, people are behind them, doing trial attempts, and ultimately clearing them... without knowing the exact height ahead of time.

In the meantime... just call an official in-game parser what it is. It's a want. It's not a need.