Results 1 to 10 of 212

Hybrid View

  1. #1
    Player
    lordbraska2's Avatar
    Join Date
    Apr 2012
    Posts
    58
    Character
    Mericle Nightshadow
    World
    Siren
    Main Class
    Conjurer Lv 33
    first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191. also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    (0)

  2. #2
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by lordbraska2 View Post
    imo dps is over rated
    Not in
    • Ex primals
    • Savage
    (4)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by KarstenS View Post
    Not in
    • Ex primals
    • Savage
    Quote Originally Posted by ShaneDawn View Post
    I think content that has forced dps checks should have a party-wide parser, or at least an option for it. Everywhere else a personal parser would be the best solution for personal evaluation.
    A party wide parser only in ex trials and savage raids sounds good to me. But make sure it contains not only dps parse but also number of dispels, healing per second, overhealing %, damage taken per second, number of revives, number of deaths, healing taken from different sources, damage taken from different sources, buff uptime, total healing, total damage done and total damage taken. Like Recount or Skada in WoW does. So when that healer with 0 dispels, three times the damage taken from aoe and one death tells you to git gud, you can point out they have some things to improve as well.
    (1)
    Last edited by Reinha; 09-08-2015 at 08:20 PM.

  4. #4
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reinha View Post
    snip
    I think there's zero chance we'll ever get something that complex for SE, I mean the only thing PvP has is damage dealt, damage received, deaths and kills, and tome captures. No kill assists, points for defending nodes, amount healed (I don't think that's in it anyway?), etc. Stuff that I think would be pretty vital to that frontlines.

    When they're done with their addon API (if it's not half assed) someone will develop an addon like Skada. People talk like it's the worst thing in existence, but in truth rarely did anyone in WoW care if you were doing shit DPS in dungeons, even with DPS meters available. There are a few rotten people around, but that's no reason to keep something away from the majority.
    (0)

  5. #5
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Colorful View Post
    People talk like it's the worst thing in existence, but in truth rarely did anyone in WoW care if you were doing shit DPS in dungeons, even with DPS meters available. There are a few rotten people around, but that's no reason to keep something away from the majority.
    I can't remember anyone in any game give two shits about the DPS of randoms as long as stuff gets done.
    (4)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  6. #6
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Waliel View Post
    I can't remember anyone in any game give two shits about the DPS of randoms as long as stuff gets done.
    Pretty much this. People like to brainstorm all the hypothetical problems that parser might bring, and are strangely willing to completely ignore that it doesn't need to be hypothetical. Parsers have a long history in mmo's (and things similar to parsers in other games). We don't need to guess about what will happen, we can look to history. And historically, they've been fine. A few minor problems here and there, but parsing horror stories are exceptionally uncommon.
    (2)
    When in doubt, assume sarcasm

  7. #7
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Waliel View Post
    I can't remember anyone in any game give two shits about the DPS of randoms as long as stuff gets done.
    I've been reading several lines of reasoning about this today, and there are definitely posters who do appear to care if DPS in a daily roulette inconveniences them because it takes 10 minutes longer to complete.

    They want an excuse to kick folks out of that instance, and a DPS parser is precisely the tool they'll [ab]use, if given the chance.

    Sure, let's have a damage Parser, but make it unusable in any Story Mode instance. That should satisfy about 90% of the non-vocal crowd. Not everyone in this game plays at Extreme Primal/Savage Mode Alex levels, nor are they trying to do so.
    (2)

  8. #8
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by lordbraska2 View Post
    first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191.
    DPS is NOT overrated. DPS makes fights die faster = lower chance at messing up, lower strain on healer's MP, chance to skip annoying mechanics, etc.
    That said, NOBODY expects anyone to do PERFECT DPS in a dungeon! You are just expected to do above the tank's and the healer's, unless you are way undergeared and the tank is way overgeared. You are DPS, putting out numbers is YOUR job! Same as the tank's job is to hold enmity and the healer's job is to keep everyone alive!

    also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    Not removing the totems causes the fight to go several times longer.
    Considering it's one of the most stupid and annoying fights ever, I can easily understand why someone would get kicked for not even attempting to follow this mechanic.

    Oh and btw, if you have high DPS, you can lower the amount of times the boss uses this mechanic = you lower the amount of totems on the board. WINNING I say!
    (5)

  9. #9
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by lordbraska2 View Post
    first off parsers are good and bad.
    Eh, parser's a tool. It's neither good or bad
    Just like a knife, you wouldn't call a knife bad will you?

    Play how you want. But don't be surprised when people vote kick you for not pulling your weight in contents like ex primals and savage.

    Quote Originally Posted by lordbraska2 View Post
    also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    Those 3 other people who kicked you seems to care
    (3)
    Last edited by hagare; 09-08-2015 at 09:04 PM.

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by lordbraska2 View Post
    first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191. also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    Would you kick a tank that couldn't keep hate and let the mobs run all over killing people? Would you kick a healer that didn't keep people's hp above zero? Why should DPS get to hakuna matata their way through dungeons mashing 4 keys and completely ignoring mechanics? I mean, as a tank or a healer I'll go remove totems from the circle for the DPS so they can keep doing their job, but if I'm doing more damage than they are then I should have every right to leave them to pick up their own. Honestly, in that case they should be picking up mine too. :P

    Everyone should be reasonably expected to follow dungeon mechanics. Not doing so is basically thumbing your nose at the other three people stuck with you in the dungeon and telling them you don't give enough of a crap about their time to even do things properly. I'm not talking about messing up here - everyone messes up sometimes - but blatantly ignoring mechanics over and over again will just get you a (well-earned) vote kick. There's nothing abusive about it. You're not pulling your weight. You're making the dungeon take longer, and just generally implying that you're too lazy to do much more than queue, accept, and set yourself to "follow" in the first room. I queue so that I can get my daily tomes, not so I can carry other people for theirs while they play with their phone or watch tv.

    I don't think my expectations are at all out of line here. I don't expect people to be perfect. I don't expect everyone I run into to put out Savage-quality damage. What I do expect is that people will at least put forth a modicum of effort to make clearing the dungeon a reasonable proposition. If they don't, then they get the Weakest Link treatment. I have yet to be talked to by a GM about "abusing" the vote kick system this way, but if I was I would have no problem telling the GM exactly why the player was removed from the dungeon. If you're going to be kicking back and expecting the other three people to carry your dead weight, don't bother queueing.
    (11)
    Last edited by Ashkendor; 09-09-2015 at 01:28 AM. Reason: how2grammar