Page 7 of 21 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 210
  1. #61
    Player
    KaijinRhada's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    680
    Character
    Jaou Stormchaser
    World
    Ultros
    Main Class
    Monk Lv 100
    It's only to be expected that any and all discussions turns into a furious (as in hotly discussed) debate. I support parsers, and I while I won't reiterate any counters that were made in regards to why the disdain of DPS meters exist (discrimination already happens, just that we can't say why, and quite a few of us already and continue to point out advantages to having parsers), I want to bring up two examples where a parser could help.

    I normally don't give two shits about other's DPS in most DF and LFG runs, because as long as things die, that's all that matters to me. Now if you throw in a healer that couldn't heal themselves out of a paper bag while I tank (only starts healing me from 20%), oh boy it becomes a long and painful run. If I as a tank came #2, and not far from #1, I would be quite concerned, considering that the longer the fight went, the more chances I had to die, because the healer was slacking big time. In any similar case, I would call out the healer, but good DPS makes such a big difference in these runs. If one of the underperforming DPS was something I was familiar with (like any melee), with solid numbers and looking at what they were doing, it's an easy diagnosis there. I could then offer some advice if needed, but since parsers are in that limbo of "don't ask, don't tell," I can't say anything with perceived credibility.

    Now in Alexander, the DPS are two monks, a machinist, and a black mage. On this run the machinist was top three with the monks, pulling more than 1k, the black mage on the other hand was hovering around 650 for example. You want to bet how many people would recognize how well the machinist was doing though? Probably zero. You want to bet who would be first to be kicked had the DPS shown signs of real struggling? The machinist, because even though this machinist was great, the "durr machinists suck" mentality is there, and people have no proof over who did what, but because they get such a bad rep, they are the the first to be suspected and kicked.

    DPS meters aren't an "I win" button, they aren't replacements for practice, they don't turn people into assholes (because they already were assholes). They are tools. They can help pin point and diagnose issues, they can offer tangible and real time data on your performance, and you can use that with practice to tighten up your rotation. I don't like the "don't ask, don't tell" limbo parsers are in, and I like it even less playing a guess who game on where any given group can improve, but my main thing with a meter is that it helps me practice on improving myself. If I didn't have numbers, testing out different openers and rotations would be rather less solid.
    (8)
    Last edited by KaijinRhada; 09-08-2015 at 09:26 AM.
    I'ma go punch that.
    Tank and DPS

  2. #62
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I hope they create a dummy simulator for parsing that mimics real fights like Endgame, and when you beat the simulator your get credit/loots like if you really did that content.
    (0)

  3. #63
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Parsers should be allowed for personal use but not for group evaluation in my view. A training area sounds awesome and one where one can compare their performance against a leader board (without user names/id's).
    They need parsers otherwise how are you going to judge who is not doing enough DPS when you can't down a hard boss fast enough? Doesn't that already happen in savage mode?
    (4)

  4. #64
    Player
    LittleBubbles's Avatar
    Join Date
    Jun 2014
    Posts
    11
    Character
    Little Bubbles
    World
    Faerie
    Main Class
    Alchemist Lv 60
    I would be happy in duty finders there was a certain magical number of damage you needed to reach, and if you didn't... you got no credit for doing the duty and were unable to roll on loot lol. It could be really low too.
    (6)

  5. #65
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I would really like to just be able to parse my own damage during a boss.
    (2)

  6. #66
    Player
    lordbraska2's Avatar
    Join Date
    Apr 2012
    Posts
    58
    Character
    Mericle Nightshadow
    World
    Siren
    Main Class
    Conjurer Lv 33
    first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191. also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    (0)

  7. #67
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by lordbraska2 View Post
    imo dps is over rated
    Not in
    • Ex primals
    • Savage
    (4)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  8. #68
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by lordbraska2 View Post
    first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191.
    DPS is NOT overrated. DPS makes fights die faster = lower chance at messing up, lower strain on healer's MP, chance to skip annoying mechanics, etc.
    That said, NOBODY expects anyone to do PERFECT DPS in a dungeon! You are just expected to do above the tank's and the healer's, unless you are way undergeared and the tank is way overgeared. You are DPS, putting out numbers is YOUR job! Same as the tank's job is to hold enmity and the healer's job is to keep everyone alive!

    also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
    Not removing the totems causes the fight to go several times longer.
    Considering it's one of the most stupid and annoying fights ever, I can easily understand why someone would get kicked for not even attempting to follow this mechanic.

    Oh and btw, if you have high DPS, you can lower the amount of times the boss uses this mechanic = you lower the amount of totems on the board. WINNING I say!
    (5)

  9. #69
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by lordbraska2 View Post
    imo dps is over rated just like rotations.
    Tbh, dps is only overrated in runs where it's obsolete, like dungeons. But put up a dps check, along with mechanics, and it becomes a completely different beast. People always keep whining about dps checks, but in reality, dancing around the mechanics is just as overrated. The real difficulty of the fights is neither the dps check or the mechanics alone, but maintaining great dps while executing complex mechanics. That's what separates a great player from an average one.

    I think content that has forced dps checks should have a party-wide parser, or at least an option for it. Everywhere else a personal parser would be the best solution for personal evaluation.
    (4)

  10. #70
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    And a side note; not using optimal rotations is just laziness, as anyone should be able to google them in 5mins.
    (5)

Page 7 of 21 FirstFirst ... 5 6 7 8 9 17 ... LastLast