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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Hayward View Post
    snip
    I'm starting to think people like you are the last thing this community needs, who vehemently reject tools and information out of some kind of irrational exclusion paranoia. Nearly every thread within which you spew has you calling people who analyze any sort of information as "bean counters" who are always looking for ways to "discriminate" against the "casual players".

    These forums have some of the highest anti-skill sentiment I have ever seen. If you are even remotely capable you are a "no-lifer" and if you prefer to consort with people who value that same competence in themselves you are an "elitist". If you even abstractly express a wish for a tool that would allow the community to better itself you are constantly sneered at with the non-rebuttal, "it's just a game; I play to have fun".

    As though people who want an in-game parser, who remove underperforming players from farm parties, and who clear the highest level of raiding content with reasonable speed don't also play to "have fun". /eyeroll

    On topic, a personal parser is a step in the right direction, though it won't solve the majority of problems that groups face. At worst, you'll have to go through the hassle of everyone posting screenshots of their individual parse values after every wipe in a farm party, which depending on your game interface (ie, PC vs. console) may not be so easy to provide. If you don't provide that info, you'll likely be replaced anyway, so I don't see much value in such a thing.

    A dummy parse isn't bad, because while it is not indicative of actual encounters it still demonstrates whether or not a player has a basic grasp of the button sequences required to succeed at their chosen role. I don't think a player that pulls a perfect or near-perfect rotation on a dummy would be significantly impaired by boss mechanics...at least not to the extent that it would cause a group of equally-as-skilled players to wipe. I'd actually prefer a dummy parse over a personal one that displays after every encounter, mostly because the latter would lead to a lot of complications.

    Obviously, what I would TRULY prefer is that everyone put on their big kid britches and rally for an actual in-game party parser that displays DPS for every encounter to be implemented. But I'd accept alternatives, as it would at least give motivated players the tools to try and better themselves.
    (24)
    Last edited by loreleidiangelo; 09-07-2015 at 11:58 PM.

  2. #2
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    Clipped
    My arguments would be irrational if you guys didn't have a mile-long reputation in other games (XI, in particular) for pulling this crap. Like I've said in other threads, personal parsers are fine since they serve your claimed purpose far more readily than group parsers and does not have the potential for abuse or drama, both of which appear to be the MO of many so-called "pro" endgamers calling for group parsers.
    (4)