I hope they create a dummy simulator for parsing that mimics real fights like Endgame, and when you beat the simulator your get credit/loots like if you really did that content.
I hope they create a dummy simulator for parsing that mimics real fights like Endgame, and when you beat the simulator your get credit/loots like if you really did that content.
I would be happy in duty finders there was a certain magical number of damage you needed to reach, and if you didn't... you got no credit for doing the duty and were unable to roll on loot lol. It could be really low too.
I would really like to just be able to parse my own damage during a boss.
first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191. also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
A party wide parser only in ex trials and savage raids sounds good to me. But make sure it contains not only dps parse but also number of dispels, healing per second, overhealing %, damage taken per second, number of revives, number of deaths, healing taken from different sources, damage taken from different sources, buff uptime, total healing, total damage done and total damage taken. Like Recount or Skada in WoW does. So when that healer with 0 dispels, three times the damage taken from aoe and one death tells you to git gud, you can point out they have some things to improve as well.
Last edited by Reinha; 09-08-2015 at 08:20 PM.
I think there's zero chance we'll ever get something that complex for SE, I mean the only thing PvP has is damage dealt, damage received, deaths and kills, and tome captures. No kill assists, points for defending nodes, amount healed (I don't think that's in it anyway?), etc. Stuff that I think would be pretty vital to that frontlines.
When they're done with their addon API (if it's not half assed) someone will develop an addon like Skada. People talk like it's the worst thing in existence, but in truth rarely did anyone in WoW care if you were doing shit DPS in dungeons, even with DPS meters available. There are a few rotten people around, but that's no reason to keep something away from the majority.
I can't remember anyone in any game give two shits about the DPS of randoms as long as stuff gets done.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
DPS is NOT overrated. DPS makes fights die faster = lower chance at messing up, lower strain on healer's MP, chance to skip annoying mechanics, etc.first off parsers are good and bad. i like the personal parser idea. but dont like group because people tell you ur not doing enough dps in fights. imo dps is over rated just like rotations. just cause one person found optimal rotation doesnt meane very single person has to be able to do it thats crap. like blm i cannot no matter what i do stay above 1k on dummy. and i was i 191.
That said, NOBODY expects anyone to do PERFECT DPS in a dungeon! You are just expected to do above the tank's and the healer's, unless you are way undergeared and the tank is way overgeared. You are DPS, putting out numbers is YOUR job! Same as the tank's job is to hold enmity and the healer's job is to keep everyone alive!
Not removing the totems causes the fight to go several times longer.also i do not like that people get kicked from certain dungeons just cause they dont remover totems from the circle who cares if u gotta killa few. i report everytime i get kicked for abuse.
Considering it's one of the most stupid and annoying fights ever, I can easily understand why someone would get kicked for not even attempting to follow this mechanic.
Oh and btw, if you have high DPS, you can lower the amount of times the boss uses this mechanic = you lower the amount of totems on the board. WINNING I say!
Eh, parser's a tool. It's neither good or bad
Just like a knife, you wouldn't call a knife bad will you?
Play how you want. But don't be surprised when people vote kick you for not pulling your weight in contents like ex primals and savage.
Those 3 other people who kicked you seems to care![]()
Last edited by hagare; 09-08-2015 at 09:04 PM.
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