Don't get me wrong. I will dps as much as I can while still being a tank but expecting me to drop my tank stance and be more likely to die to random crits and shit isn't right. I like being able to survive huge hits. I was soooo happy when I survived 2 hyper-compressed plasmas in A1S (without living dead) when my OT died in Deliverance shortly before the tankbuster. That gave me more happiness than any souleater crit. Give me stuff to interrupt. Faust would have been SOOOO fun if instead of it being in that square room we did it in the steam maze. There are ways to raise the skill ceiling without it being "dps or gtfo" either by making more mechanics have something more than, pop this CD ok you're fine or give the tanks fun mechanics in their kits. Procs are fun, I may not get extremely happy when Low Blow procs but its still fun. Not saying it has to be procs but maybe something similar.