
this is why materia exists and crafted accessories.The issue with implementing evasion as a stat is that it is very RNG-based and never really had a good place in any game and it always feels unbalanced.
As for the main thread, I made this suggestion in another thread, and I'll make it again here: Jewelry should be role-restricted, and fending jewelry, like fending armor, should have strength on it. This is really the biggest issue, our gear lacks what it needs, forcing us to take slaying equipment or overmeld normal jewelry, neither of which are very good options.


Clearly, this isn't the case. Otherwise SE wouldn't have gutted crafting across the board. And for many, this isn't an option, either due to lack of willpower (seriously, 5% chance to meld materia that costs thousands of gil?) or time (grinding gil, finding GSM that can craft the jewelry, making or waiting for more materia to appear, ect). Also, for when the next EX primal shows up in the DF with a minimum ilvl and you can't queue despite being the MT of your static because your ilvl is floating around 170, there is a problem.

you understand crafting has a system here that supplying blue (WHATEVER) accessories with str and VIT will kill the aforementioned MARKET? ohh puh LEAZE anyone who is on a raid level can FIND a goldsmith ; and the last part; Guess what! you can change gear before pulling in duty finder! do you tank?Clearly, this isn't the case. Otherwise SE wouldn't have gutted crafting across the board. And for many, this isn't an option, either due to lack of willpower (seriously, 5% chance to meld materia that costs thousands of gil?) or time (grinding gil, finding GSM that can craft the jewelry, making or waiting for more materia to appear, ect). Also, for when the next EX primal shows up in the DF with a minimum ilvl and you can't queue despite being the MT of your static because your ilvl is floating around 170, there is a problem.
FYI i have been main war since i began which is probably getting in the 1.5 year ago area, after reaching the end game raids i quickly found nearly everyone had their crafts leveled up; and if not a major raid group (any savage raid group) HAS an omni crafter available.
Sorry i gotta add this, cause there is no FRiGGEN I lvl requirement for pre made raids.
Last edited by AnimaS; 09-07-2015 at 10:50 PM.


Almost entirely true. T9/T13 - if you go in with a premade after it was moved to DF (instead of clicking on the entrance), it does an iLvl check. Minor point.
This day and age though, it isn't like 2.4ish when if you melded certain gear (thinking BRD legs/body) with 4 Tier IV materia and 1 Tier III materia it was comparable if not BiS. It was a corner case and it kept a market open (for materia and gear and the mats necessary). Right now? No such thing. For many that are already using i190,200,210 accessories, it is hard to justify "dropping" to i150. if you are clearing content, I guess it doesn't matter what you are wearing.
Those accessories are a theoretical equivalent of i220 accessories, so it's not really i190/i200/i210 -> i150, it's i190/i200/i210 -> i220. If you're progressing in Savage and you haven't already cleared A4S, you should invest in at least 1 crafted accessory (eventually Eso gear + drops will get you to the point where you really only need 1). If you're doing Lucrezia's suicide strat in A4S you can technically go full STR, though I guess we'll see how viable that becomes in the future.This day and age though, it isn't like 2.4ish when if you melded certain gear (thinking BRD legs/body) with 4 Tier IV materia and 1 Tier III materia it was comparable if not BiS. It was a corner case and it kept a market open (for materia and gear and the mats necessary). Right now? No such thing. For many that are already using i190,200,210 accessories, it is hard to justify "dropping" to i150. if you are clearing content, I guess it doesn't matter what you are wearing.
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