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  1. #12
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SpookyGhost View Post
    -snip-
    This is a problem that can only be addressed in one way; removing content that requires optimal - or close to - play. When content restricts your margin for error so tightly everybody becomes very sensitive to everyone else's play. The mindset you describe is very common in dedicated raiding communities, of both this game and any MMO with a serious raiding end-game. This game however has made Alex Sav fairly accessible, but extremely tight right from the very first trash pull (Faust); which is another problem in itself. So, now we have those typically not 'dedicated raiders' acquiring the 'play optimal or leave the party' mindset simply because they want to actually kill the boss.

    The specific issue of tank accessories would be simple to fix; make it so accessories are class locked, forcing tanks to wear VIT. It would solve your current problem, but I guarantee you it would just shift blame elsewhere as the underlying 'problem' (I don't consider it a problem per se) is still present. Somewhat hyperbolic examples; 'Dragoon why are you wearing this piece of gear, you're 23 points over the acc cap for this turn', 'White Mage, why did you only cast four stones instead of five?', 'WAR why did you only get two Fell Cleaves inside of Berserk instead of three?'. So and so forth.
    (2)
    Last edited by RapBreon; 09-07-2015 at 04:15 PM.