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  1. #1
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60

    QOL Request: Make the Toy Box a key item!

    Hey guys, just a quick, small suggestion here to improve on the mini-feature of the Toybox. As some of you may know, the toy box is an item in everyone's inn rooms, as well as a newly craftable items for houses/FC rooms which lets the player play unlocked mini games.

    However, these mini games collect massive amounts of dust, and I believe it's more because of the restriction of having to be in a room while playing. My suggestion: Make a key item that is unlockable through a fun side quest which allows you to access said toy box.

    Why? Because then you could play these games on the fly while waiting for other things. Waiting for your raid group to get together, Waiting for that queue to pop, For that fate to spawn, for someone to get back from AFK...

    Only restrictions needed that I can forsee is that it'd not be usable in combat, and you'd be unable to trade someone while they're playing the mini game.

    Anyway, I'd like to hear your thoughts on the idea in general!
    (6)

  2. #2
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    ps3/server limitations

    EDIT: I think it's a great idea, but I don't think it is limited to the Inn because thats how they want it. It has to be some kind of technical limitation. Likewise, it just makes too much sense to have cutscenes be playable from the quest log, but they limit it to the inn. I cannot imagine that's it is that way because they want it like that.
    (0)
    Last edited by FaileExperiment; 09-07-2015 at 06:13 AM.

  3. #3
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by FaileExperiment View Post
    ps3/server limitations

    EDIT: I think it's a great idea, but I don't think it is limited to the Inn because thats how they want it. It has to be some kind of technical limitation. Likewise, it just makes too much sense to have cutscenes be playable from the quest log, but they limit it to the inn. I cannot imagine that's it is that way because they want it like that.
    Ehhh, the cutscene thing is a little different. Of course it's a technical limitation, it was much easier to make it the way it is now. However, this idea I proposed is really not out of the question, and would not put much more of a strain on servers. The only additional strain would just be from more people potentially utilizing the mini game feature, the item itself would have a light footprint.

    I think very much so that the current inn features are the way they are simply because SE wanted it that way, not because of limitations. As we can see from some of the past implementations, they are sometimes not as in touch with what their players want as they might think. (Atmas, zodiac items, hunts).
    (0)