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  1. #1
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90

    Why didn't they expand the hunting log?

    There is no hunting log for classes 50-60 and none of the new jobs got hunting logs either.
    (4)

  2. #2
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It's kinda pointless content is my only guess, plus we have centurio hunt marks that are basically the same idea now and actually give something kinda useful.
    (0)

  3. #3
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Same reason we haven't got more armoury chest space, character data limitations.
    (1)

  4. #4
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Daily hunt bills are your new hunting log entries.
    (4)

  5. #5
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    They probably felt killing 3 mobs for 2mil xp was too overpowered.
    (3)

  6. #6
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    My guess is the lack of enough mobs at any given level? There is very little overlap between the various class' hunting logs. I don't think they had enough mobs for level 50, enough for level 51, enough for 52, etc. to avoid having significant overlap this time around. That's part of the problem with not having enough levels in a level cap increasing expansion.
    (0)

  7. #7
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    The mobs wouldn't probably give many exp anyways. I guess FATEs and dungeons are enough, plus the daily hunt marks provide us with reasons to revisit areas.
    (0)

  8. #8
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    A few reasons, I believe.

    1) Like Twilite stated before, the amount of experience it would give you would be ridiculous.

    2) As Dragonslayer45 suggested, new hunts mixes things up a bit.

    3) It might not fit with the lore as well, since your hunt log was originally tied to the lore. You were supposed to be killing hunts to prove your worth to your guildmaster or to "understand the ways" of your job. That doesn't make as much sense with the new jobs.

    4) New jobs already start at level 30, exactly halfway through the leveling process. If we were given a hunting log that operated like the first, people would level the jobs too quickly. SE uses lockouts to lengthen play time.
    (0)
    Winter Maintenance is coming

  9. #9
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DragonSlayer45 View Post
    Daily hunt bills are your new hunting log entries.
    Can't do that with the new classes from levels 30-50
    (1)

  10. #10
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,472
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Jobs never got hunting logs, just classes.
    And because we didn't get any new classes...
    (1)

    http://king.canadane.com

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