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  1. #11
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by TiaHeart View Post
    Lol. Isnt that mainstory stuff lockin out 90% of the players cuz 2 bad? If so of course they nerfed it, and very rightly so. Do you want to play your hw stuff alone or SE to lose money on ff14 and shut it down? Oo
    You're just discriminating among different players here, assuming that casuals should have a higher weight when devs make their decision, which is disputable. An equilibrium must be found...and right now the average skill level is so pathetic that I can say with certainty that we haven't found it. True, casuals players must be able to enjoy the game, but hardcore gamers have the same right, so the game must have a progressive difficulty where lvl 60 dungeons are challenging and if you reach lvl 60 it means that you at least know how to use your job to some extent and more hardcore players shouldn't be afraid of using DF (I know I am). This can be done by introducing a parser or by making MSQ or job quests more difficult, I don't care, but devs must do something because the current state is just sad. And bad players must be made aware that they are bad, even if they don't want to improve, because this will allow them to realize that they do NOT have the right to join my party via PF if I write something like "high dps" or "exp players", but unfortunately they do it now...and this is exactly the reason why we need personal parsers + the option for the leader of the party in PF to enable a global parser. I'm assuming ofc that the introduction of a personal parser and the possibility of being excluded by (most) pugs will allow/force a lot of players to get good and increase the avg skill level to the benefit of everyone using the DF.
    (1)
    Last edited by Lastelli; 10-29-2015 at 01:14 AM.