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  1. #1
    Player
    Archaell's Avatar
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    Quote Originally Posted by Aiselia View Post
    That seems like an awfully big exaggeration to make. You should avoid making bad arguments like that.

    In content where it matters, like raids and such? With parsers. Which is why I support them.
    Wait... are you trying to tell me that time of hardcore raiders is more valuable than time of casual players in Duty Finder?

    Here is the thing. The group's well being should come first over the comfort and laziness of individuals. It doesn't matter what kind of content it is.

    If somebody is being toxic with parser numbers - you can kick them. If somebody is watching Netflix - you can kick them. Equality.

    And for the record I never kick players from groups, but if they are showing lack of effort I do consider leaving them to their own devices.
    (3)

  2. #2
    Player
    Aiselia's Avatar
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    Shandraya Heavenswind
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    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Archaell View Post
    Wait... are you trying to tell me that time of hardcore raiders is more valuable than time of casual players in Duty Finder?
    No, I'm saying that there are DPS checks in raids where you absolutely need to be above a certain point or you will make zero progress, which is what makes it important.

    There are no current dungeons that have DPS checks that require much more than basic character knowledge, and definitely no strict DPS checks. You will not fail Neverreap if your two DPS are each doing 500 DPS. Even the HM trials aren't particularly strict. I've cleared Bismarck HM with one DPS dead from the start because they jumped off the side before the fight even began.

    Here is the thing. The group's well being should come first over the comfort and laziness of individuals. It doesn't matter what kind of content it is.
    Here is the thing. There is no objective "acceptable" DPS short of "being able to clear the content".

    If you can clear the content, you are doing enough DPS. Anything extra is a bonus to make it faster. Pulling one pack of mobs at a time? You can clear it. Pulling all the things and AOEing them down? You just clear it faster.

    Are you claiming that you would be absolutely fine with a tank being kicked out of a run for NO reason other than that they didn't want to pull everything because they weren't comfortable doing it, because they should put their comfort behind what everybody else wants?

    If you want to control your group and how fast you clear it, you are perfectly capable of creating a premade group. Expert Roulette lets you queue as a full group, even. You require zero random people. You can queue with three friends and clear it exactly as fast as you want.

    If you don't want to accept that some people won't play to your standards, then you shouldn't be using DF when you have the ability to completely control whether or not the other people in your group will play to your standards. That would be like a gambler rolling dice and getting annoyed when they lose because they hate how dice have sides that aren't beneficial to them.

    Quote Originally Posted by StouterTaru View Post
    Your argument (the part I quoted) was that people are going to harass others based on low dps.
    No it wasn't. It was that the person needs to prove that people won't.

    Examining gear has objectively fewer uses than knowing how much someone is contributing to a run.
    Uses of a parser:
    See how well someone is fighting. May or may not help if they care to pay attention to you or the parser.

    Uses for examining gear:
    Seeing if someone's wearing crafting gear or the wrong stat.
    Seeing what gear someone's actually wearing if they have it glamoured.
    Seeing what someone's glamour is because you liked it and want to get the item too.

    Or did you forget there's more to the game than DPS numbers?
    (1)
    Last edited by Aiselia; 10-28-2015 at 05:27 AM.

  3. #3
    Player
    Archaell's Avatar
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    Quote Originally Posted by Aiselia View Post
    As long as content gets cleared...
    No. No player should expect others to do their work for them. The current situation when players are allowed to do this while enjoying their sweet anonymity is something that should be prevented and not supported.

    Funny as it is I am leveling my tanks through the Heavensward content. Do you know what I do when somebody tells me to pull more? I do pull more, I am not happy about it - as usually I do small pulls, but I am able to adjust.

    Why don't players create their own PF groups when they want to get carried? Oh wait... if the whole group put in the same amount of Netflix effort, they wouldn't clear it...
    (3)

  4. #4
    Player
    Aiselia's Avatar
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    Shandraya Heavenswind
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    Famfrit
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    Dark Knight Lv 60
    Quote Originally Posted by Archaell View Post
    No. No player should expect others to do their work for them.
    Then make friends with people who you know are good and make premades where you know everyone will pull their own weight. Not only do you get a faster queue (or help two DPS get a faster queue if you're tank/healer), but you get to make sure you're going through the dungeon fast.

    You may not want to accept it, but if both DPS are pulling 300 DPS and you're still clearing the content, then they're doing acceptable DPS for the content. Objectively. You may subjectively want them to do more, but the game objectively decides what's acceptable.

    The current situation when players are allowed to do this while enjoying their sweet anonymity is something that should be prevented and not supported.
    The problem comes in when people have different ideas of what's acceptable. Expert roulette only requires an ilvl of 145. That means it's expected to be cleared with i145 gear-sized DPS.

    Are you suggesting that everyone in the game will know an OBJECTIVE "acceptable" DPS level based on the gear requirements and accept to put out a minimum of that amount, and conversely accept that anyone putting out at least that minimal amount is being acceptable for the dungeon? But where is this magic objective number going to come from?

    Suddenly SE has to come up with a new set of rules and new calculations in order to quantify what levels of DPS are acceptable that they can put on the DF listing so you know not to go if you don't qualify, or else you can be kicked "in fairness".

    Do you know what I do when somebody tells me to pull more? I do pull more, I am not happy about it - as usually I do small pulls, but I am able to adjust.
    That doesn't answer my question. My question was, would it be fine if people kicked tanks for pulling a single group at a time because that was what they were comfortable with? For that matter, are you fine with people kicking tanks because they stay in tank stance instead of switching to DPS stance to make the run faster, simply because they're not comfortable removing their tankiness or not comfortable with their threat generation?

    Are you fine with people kicking healers for solely healing instead of stance dancing because they're not comfortable with it and don't want to risk a wipe because they didn't do it right?
    (1)
    Last edited by Aiselia; 10-28-2015 at 05:55 AM.

  5. #5
    Player
    Archaell's Avatar
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    Quote Originally Posted by Aiselia View Post
    You may not want to accept it, but if both DPS are pulling 300 DPS and you're still clearing the content, then they're doing acceptable DPS for the content. Objectively. You may subjectively want them to do more, but the game objectively decides what's acceptable.
    What happens when you get tank or healer in the group who do the same amount of work as the 300 DPS players? I am quite certain that somebody has to explain why they can't keep up the enmity or tank alive.

    Quote Originally Posted by Aiselia View Post
    The problem comes in when people have different ideas of what's acceptable. Expert roulette only requires an ilvl of 145. That means it's expected to be cleared with i145 gear-sized DPS.

    Are you suggesting that everyone in the game will know an OBJECTIVE "acceptable" DPS level based on the gear requirements and accept to put out a minimum of that amount, and conversely accept that anyone putting out at least that minimal amount is being acceptable for the dungeon? But where is this magic objective number going to come from?

    Suddenly SE has to come up with a new set of rules and new calculations in order to quantify what levels of DPS are acceptable that they can put on the DF listing so you know not to go if you don't qualify, or else you can be kicked "in fairness".
    This magic number is going to come from... players playing the game. If you see DPS player doing 1000 dps and similarly geared another player who is doing 300 DPS, it isn't too hard to tell who is and who isn't putting in enough effort.

    Quote Originally Posted by Aiselia View Post

    That doesn't answer my question. My question was, would it be fine if people kicked tanks for pulling a single group at a time because that was what they were comfortable with? For that matter, are you fine with people kicking tanks because they stay in tank stance instead of switching to DPS stance to make the run faster, simply because they're not comfortable removing their tankiness or not comfortable with their threat generation?

    Are you fine with people kicking healers for solely healing instead of stance dancing because they're not comfortable with it and don't want to risk a wipe because they didn't do it right?
    Yes, I am okay with it. If the group can't stand small pulls, tank stanced tank or healer who doesn't want to dps then they are free to kick them. Clearly these guys deserve to wait for a new tank/healer, while the tank/healer gets a new reasonable group in matter of seconds.
    (1)

  6. #6
    Player
    Aiselia's Avatar
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    Shandraya Heavenswind
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    Famfrit
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    Dark Knight Lv 60
    Quote Originally Posted by Archaell View Post
    What happens when you get tank or healer in the group who do the same amount of work as the 300 DPS players? I am quite certain that somebody has to explain why they can't keep up the enmity or tank alive.
    Then the entire group's going nowhere and a parser won't do anything to save them.

    This magic number is going to come from... players playing the game.
    But then that makes the number subjective. If someone did all right with 500 DPS and wasn't kicked before, then suddenly some group comes along that demands 1,000, what's the person supposed to take away from that?

    I'll tell you the most likely scenario: "Man, those guys were jerks. I've never had problems with my DPS before. They're just elitists."

    The less likely scenario is that they'll give a crap to get better.

    Yes, I am okay with it.
    Then it's funny how you advocate putting the needs of others before yourself and then say it's okay if people put their own wants ahead of the tank or healer.

    You're also an example of the worst kind of person that should be advocating for a parser, especially when the common argument against parsers is that it'll cause more kicks that are unnecessary.
    (2)

  7. #7
    Player
    Archaell's Avatar
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    Quote Originally Posted by Aiselia View Post
    Then the entire group's going nowhere and a parser won't do anything to save them.
    Exactly. The difference is that it is easy to see when the tank or healer aren't doing enough. To make things fair we need parser to see when DPS players aren't doing enough.

    Quote Originally Posted by Aiselia View Post
    But then that makes the number subjective. If someone did all right with 500 DPS and wasn't kicked before, then suddenly some group comes along that demands 1,000, what's the person supposed to take away from that?

    I'll tell you the most likely scenario: "Man, those guys were jerks. I've never had problems with my DPS before. They're just elitists."

    The less likely scenario is that they'll give a crap to get better.
    Yes, it is subjective. It depends on every single group how much are they going to require. If majority of players tells you that your dps is low... well sooner or later you might think about it and maybe it will motivate you to switch your role or improve.

    Quote Originally Posted by Aiselia View Post

    Then it's funny how you advocate putting the needs of others before yourself and then say it's okay if people put their own wants ahead of the tank or healer.
    No. I say that needs of several players in the group are more important than needs of one player. Also you can try it. Enter DF as a dps role, tell the group that tank isn't pulling enough mobs and try to vote kick them. I am looking froward to read what happens next.

    Quote Originally Posted by Aiselia View Post

    You're also an example of the worst kind of person that should be advocating for a parser, especially when the common argument against parsers is that it'll cause more kicks that are unnecessary.
    Well yeah, I might not be best suited to advocate parsers as I am being too much realistic. In regard to unnecessary kicks... here comes the catch. If somebody is not contributing enough then I do not consider it unnecessary.
    (1)

  8. #8
    Player
    TiaHeart's Avatar
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    Tia Heart
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    Phoenix
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    Fisher Lv 60
    Quote Originally Posted by Archaell View Post
    What happens...
    Ive seen that a billion times. What happened? People let of steam and pet their egos. FC\LS "Man i just drgtanked whole ini xy". Healer got all commends. What didnt happen? Abuse of the other players. Thank god for that.

    If the group can't stand...
    Im perfectly fine with the system in place. If you want a PARTY that fits your needs in terms of performance use PARTYfinder. If you just want to run a DUTY use DUTYfinder. We all get annoyed there at times, but unless it makes people FAIL the DUTY, kicking people who dont misbehave is not an option. There are reasons on the kicklist. "underperforming" isnt on. There is a timelimit for duties. It is 90 minutes. Not 30. There is the option to leave and take a fine for it, because your behaviour is not given its blessing by the system in place. As sb pointed out, it depends on wether the content is still obviously doable.
    Thanks iselia and others for writing so much, takes work off others.
    (1)
    Last edited by TiaHeart; 10-28-2015 at 05:33 PM.
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

  9. #9
    Player
    TiaHeart's Avatar
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    Tia Heart
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    Phoenix
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    Fisher Lv 60
    By the way content that is foreseen to cause major issues on the df is usually restricted to premades. Because u know... See above. System. Reason.
    Vote yes: personal parsers, optional parsers, Adding "underperforming" as kickreason IF entered premade
    Vote no: global parsing, approving people kicking others bcuz of a superiority/inferiority complex
    (1)
    Last edited by TiaHeart; 10-28-2015 at 04:30 PM.
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

  10. #10
    Player
    T0rin's Avatar
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    Oct 2013
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    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Aiselia View Post
    Here is the thing. There is no objective "acceptable" DPS short of "being able to clear the content".

    If you can clear the content, you are doing enough DPS. Anything extra is a bonus to make it faster. Pulling one pack of mobs at a time? You can clear it. Pulling all the things and AOEing them down? You just clear it faster.

    Are you claiming that you would be absolutely fine with a tank being kicked out of a run for NO reason other than that they didn't want to pull everything because they weren't comfortable doing it, because they should put their comfort behind what everybody else wants?

    If you want to control your group and how fast you clear it, you are perfectly capable of creating a premade group. Expert Roulette lets you queue as a full group, even. You require zero random people. You can queue with three friends and clear it exactly as fast as you want.

    If you don't want to accept that some people won't play to your standards, then you shouldn't be using DF when you have the ability to completely control whether or not the other people in your group will play to your standards. That would be like a gambler rolling dice and getting annoyed when they lose because they hate how dice have sides that aren't beneficial to them.
    One half of your argument is that public parsers will turn more people into jerks, and increase the rate at which people are harassed in content by their mere presence. And the quote listed above is the very crux of the other half of your argument.

    You hold to this idea that the group should be beholden to the comfort of the individual. Killing one target at a time, killing smaller packs instead of larger packs. You think it is the prerogative of the individual to be allowed to play how they will in DF, based on what makes them comfortable. This seems also to extend to the amount of DPS being done and whether it is sufficient to clear content. One simple way to explain how you couldn't be more wrong, is that SE has proclaimed that it is entirely acceptable to kick people out of your group because of differences in playstyle. This means that if a tank "didn't want to pull everything because they weren't comfortable doing it", and the rest of the group wants them to, and they refuse, then they are 100% legitimately able to be removed from the group because the way they way to play conflicts with the way the group wants to play.

    You talk about the DF as though it is inherently a mixed bag, that you go in having no idea what you will get, and that if you don't like what you got, you should have gone in with a premade. The reality that the precedent that SE has set is the exact opposite. If me and a buddy go into a DF together, and we get a tank that wants to pull small packs and kill 1 target at a time, then we absolutely have the prerogative to vote kick that tank from our group in hopes of finding a tank more suitable to our playstyle. We also have the option to try to convince the existing tank to play more how we want to play. It's up to us! In this case, the will of the many outweighs the will of the few. And SE stands behind this idea.

    You repeatedly parrot the idea that the onus of how you play in DF is on you, and that if you want strict control over how your Neverreap run goes, you have but one option: go with a pre-made. That simply isn't the case. The onus is on the individual to play how the group wants to play, not the other way around. The individual can either play along, leave themselves, be tolerated or be removed. BUT, regardless of their choice, if the group wants you as a tank to do big pulls, because there are two heavily geared DPS and a healer in the group to support it, and you refuse because you're not comfortable, they ABSOLUTELY have the option to vote kick you out immediately.

    So, disregarding issues of tank playstyle, this same concept extends to DPS as well. If someone is doing 300 DPS in an instance and the whole group has something else in mind (i.e. a quick clear for daily expert roulette), then that 300 DPS player can either step it up, be tolerated or be removed. The onus is NOT on the group to tolerate a low DPS 'bad' player simply because you can eventually clear content no matter how awful they are. The group has the means and the justification to remove said player from the group.

    Whether individual or public parsers are introduced in the future, or neither, we still have unofficial parsers. People are still going to use them, whether SE implements one of their own. The main caveat is that you have to keep it on the downlow, or risk being punished as a result. Nearly everyone who parses has grown accustomed to this reality, and what ends up happening is that rather than confronting the offender and explaining the issue, they must remain silent and basically have two options: tolerate or kick. Even if nothing official is ever introduced, people will still parse and this will still happen. And to me, that's a shame. This corner people are being forced into is very unfortunate. For a good many people, having the tools and knowledge that comes from parsers would allow them to find the gaps in their play style and improve. They would have the context of knowing how their gameplay compares to others, whether how they perform is good or bad, acceptable or otherwise. But right now, mainly due to the fear of what would come with the introduction of a public parser, people largely remain ignorant.

    To me, willful ignorance is never a good thing. There is no amount of hurt feelings and disappointment that can counteract the negative impact on the community by willfully forcing them to remain ignorant about the reality of DPS being done.

    Yes, it is true that the introduction of public parsers would increase the amount of harassment and kicking that occurs based on subjectively low DPS. Sadly, jerks will always be jerks, regardless of the scenario. This makes it easier for some, which is also true. However, on the flip side of that coin is all the positive benefit you can reap by suddenly enlightening a community of people that have been unwittingly dwelling in the dark, unable to know or conceptualize the metrics behind their performance. They will finally have the opportunity to see how well [or not] they are doing, and have the tools necessary for learning and improving. The influx of knowledge that public parsers would bring would be absolutely immense.

    For those concerned about the abuse.. well, you still have the option to report harassment, just as always. And people who would harass because of the knowledge that public parsing brought them should indeed go punished, just as they do now. But to think the system would simply collapse because of the presence of this knowledge, that the DF experience would be inadvertently ruined because people actually know what is going on, rather than remaining clueless, is completely unfounded. Turn to example like WoW, who have always had the option of supported parsing and see how this doomsday scenario that you and others like you repeatedly parrot, simply does not occur. You have no basis to claim that if SE were to introduce them into FF14, that the scenarios you describe would occur. You repeatedly say 'prove it' in reference to people saying that it wouldn't, and that is simply inane. Why is the onus on the people who disagree with you? How do you get off claiming one reality, and then turning around and refuting another possible reality simple because they cannot prove it. What makes your point of view superior? The answer is nothing, because it isn't.

    Nobody knows exactly what will occur, all we can do is look at similar games with existing implementation of public parsing to see how things worked out. All evidence points to the reality you describe not occurring. All of the fear-mongering that goes on in this thread has absolutely no basis in reality. We all have to make educated deductions about the future of the game in respect to the introduction of parsers, but there is no evidence that points to the scenarios you describe becoming true. In fact, all of the evidence points to the direct contrary.

    Parsing is simply a means to an end: the attainment of knowledge. Why would anyone in their right mind prefer to leave the masses in the dark... ignorant and unwilling to move forward, simply to avoid the punishable behavior of a small minority? There is such an insane wellspring of improvement waiting to be tapped, and the only thing holding it back is the fear that a small minority of under-performers would become uncomfortable with facing the reality of what they are.

    How much DPS is enough DPS is completely subjective and is to be determined by the people who you choose to play the game with. You can solo all of the quests you want, and never once be questioned about your DPS, but once you step foot into the public domain, once you opt to participate in DF/PF, you subject yourself to the will of the group. And if the group deems that your performance is lacking, it is their prerogative to remove you from the group or tolerate your performance. But they are never subject to your will alone, and that is why public parsing will be a largely net benefit to the community, as opposed to a detriment.
    (6)

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