Quote Originally Posted by Sida View Post
How about a middle ground, between personal parsers and group ones. Since the DF interface already differentiates between pre-made party and random one
The interface does, but I don't think the instance server differentiates at all. Basically, based on what I've seen when entering an instance with a full party, when you queue up in DF, your current party gets sent to the matchmaking system to fill any open slots (even if you don't have any). Once your party is full, the matchmaking system then queues everyone in the party into the instance queue as a group, and the group is then sent to the instance. Once in the instance, the instance server puts everyone into a new "instance" party with a random leader (you can verify this by entering with a full party a few times and watching who becomes leader once you're in the instance). As far as I can tell, the instance server is never told whether you're a preformed group or not.
I'd suggest it'd be implemented so that you only see the real time parse for the whole party in pre-made party. That way those who want to better themselves and/or help FC mates can do runs for that purpose. Or any sort of raid statics would see whole group performance. However, when being in random DF one would only see their personal parse real time, and only exiting the dungeon would be shown the averages of other party members. That way they could still compare themselves to the others for learning purpose but at that point there'd be no real issue about kicking/harassing due parse since the party has fizzled.
With the above in mind, this may not be feasible to implement. The alternative of an opt-in party parse is better in almost all cases anyway, since it allows someone in a DF pug that's wiping to enrages to request everyone's parse so that if it's a single weak player they can be helped to improve or, if necessary, removed from the group (and an otherwise good group not be forced to abandon).

--Erim Nelhah