I think both Aisela and Gorlio did a pretty good way of summing it up. On both sides you have the good and the bad, these two are naturally going to cross with each other.
You got the one side who will want to use the parsing to help make sure a run goes smooth or if there is someone who is not carrying their weight in a EX or Endgame like scenario. Hopefully in response the person takes the suggestions and tries to improve. Then you got the part where you see someone abuse it, they see a dungeon run where the person isn't performing as well as what they're use to seeing and get upset. In this scenario, with some exceptions, there's no real reason to get upset and kick someone over it unless you're someone who demands the perfect and has no flexibility or understanding for the other player.
I believe it is a good thing when used correctly, but it takes both sides the person who is eyeing that parsing number and the person(s) who are in the group of "you aren't doing as well as you should be..."
I wouldn't mind it, but I would only take so much from someone depending on the situation. When I decide to do some end-game stuff and someone goes "Your smn isn't putting out as much as it should" I'll discuss gear, rotations with you and if it gets that bad I'll accept the leave with a bit of pain..and work on it. Then you got the person who will just disgrace you and spit on you for not living up to their expectations in something as simple as Garuda HM or a 4 man dungeon. Of course there's things such as someone who just auto-attacks or sits there waiting for things to die..this can help.
End result, at least for me, it is a good tool if used for it's correct purpose and you're not dealing with a jerk from either end of the conversation. I got no fear of someone parsing me, but if I'm not living up to the expectations I expect guidance whether it's in my gear (high ilv or focus on more det / crit etc...) or if it's my rotation I need to work down. (I found it hard to remember to use Ruin III while under my trance as SMN for a while for example) in return it's my job as a player to work on my game and better myself so that I can assist in making the run as smooth as possible.

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