And nobody is forcing me to stay in my home country, either, but that doesn't make it selfish to try to improve my country instead of just leaving it. Even if that means, say, taxes go up for someone.
It's their fault for not exercising their option to get better. Or are you saying they have no autonomy? >_>
But if I need someone around who doesn't have a bleeding arm, I'm not going to let someone in with a bleeding arm. Just like if I need someone who can do X DPS, I'm not going to take someone who has less than X DPS. The person with a bleeding arm can dress their wound and get better. The person not doing enough DPS can do more DPS and get better.
Good to know that you're all for regressing to 2.0 launch.
Except, y'know, it already is on the basis of "differing play styles." Only difference is at the moment you can't point at someone's DPS as the reason. Or at least, you can't use actual numbers when doing so.
The question isn't actually if anyone would do it, but rather how many would do it. Again, if we prohibited every feature that could lead to harassment, we would have almost no features.
They've already done it. I'm not choosing for them regarding their queue time. I'm choosing for them regarding my time. Because, y'know, they have no right to waste my time any more than I have a right to waste their time. But they've already wasted their time, and I'm saving their time and mine simultaneously. So I don't really know what the heck you're going on about.
Oh, so I should sacrifice my own time by abandoning the group and not contributing what I signed on to do when I queued, thereby breaking the social contract. I should just renege on the dungeon whenever there's adversity. Instead of identifying the actual problem and rectifying it. Got it.
Good job only addressing the easiest target. Now how about the person parsing below the PLD or healer or LB DPS?
See, with sentiments like that, we can make you an elitist in no time! Meanwhile, y'know, efforts to build up the playerbase. Because, y'know, trying to help people be better.
To quote you: Ask everybody. It's called the "reasonable person standard." Get a sense of what most people consider reasonable, and use that as your standard.
Okay, I shouldn't have said "all." You're still advocating increasing the concentration of bad players in DF.
At which point they have to teach themselves how to swim with no guidance, you mean. Because a chunk of people who could be helping them aren't in DF anymore. And it has nothing to do with queue time.
I'm only asserting a valid aspect of their reputation. These are things that are already said about SE. It's probably not the first thing most people think of, but some people might. But persisting in giving us tight DPS checks with no way to check our DPS will contribute to a reputation of what's basically unfairness.
Didn't realize that clicking the block instead of the star would turn it off. Learn something new every day.
Or I can expect people to not join a group for something if they can't complete it. And of course, you're actually suggesting having a pool of people to choose from and never playing with anyone outside them. Which defeats the whole Massively part of MMO.
Except that some of the significant issues are still hard to see unless you spend an inordinate amount of time watching one person. And you're therefor putting all the burden of identifying the issues on the PC players. And it reduces the self-reliance of PS3/PS4 players. I feel like we already had this conversation.