I consistently do the same, even at 60 with my Paladin. I generally just laugh it off and share the results with close friends, since it never results in wipes and I don't even notice the extra 10-20 minutes it adds to the run, because I never run such dungeons when something time-sensitive is too close.

Why do you feel there needs to be some standard? I don't really see how it's honestly that big of a deal. If you only have 15-20 minutes for a dungeon run that you're gonna DF, you should either not use DF or just not run the dungeon right now. Like. It comes across as being really entitled when you whine about 10-20 minutes more time being spent on something. If you get that offended by other players not being amazing, you should probably play single player games or exclusively play with your friends you know will do well.


Yeah, I'd like to see SOMETHING in place to teach people how to play their classes, because there's absolutely no system in-place in the game right now to facilitate that, but the reason SE doesn't implement parsers into the game is because of exactly what's happening here. They don't care if you use one unless you're a dick about it. This thread is proving that they shouldn't ever implement something like that, because it's only going to lead to MORE vitriol being thrown at people who play sub-optimally.


But I really enjoy how the above reply, again, ignored my entire point.