Quote Originally Posted by Aiselia View Post
I said that people with medical issues restricting them can't get over their medical issues. It's not my problem if you ignore the "restrictions" part. But I guess according to you, if someone can't walk because they're medically paralyzed, they're just not trying hard enough.
Nope, you asked if they could improve and then denied that they could improve even though they can, even if they're doing the best they can with the currently available gear, because their gear can at some point improve.

Quote Originally Posted by Aiselia View Post
So when the next currency comes out, my alternate classes that I'm not gearing any higher than upgraded Law will be on an equal footing as somebody who's been Savage raiding this whole time immediately and who will presumably continue to raid?
If you grind out some uncapped Eso, you'll be at i200 compared to a full time raider's i210, give or take. That's pretty nearly equal footing. And since even un-upgraded Law is enough to grind Fractal (which would have Eso at this point if they hold to the pattern), it shouldn't be hard to grind up some Eso. Oh, and at the same time you'll be getting the new currency, which (if the pattern holds) will be stronger than i210 and can help alleviate the small remaining gap.

Quote Originally Posted by Aiselia View Post
I'm just going to start ignoring every time you say, "Well, X can be a source of abuse so they shouldn't be doing it either." It's still not a valid argument for your case, so I'll stop wasting time on it.
Either the mere potential for abuse is sufficient grounds to not implement something, or it isn't. I'm only asking for consistency. Now, if they want to quantify that potential, that would be another matter. But they seem unwilling to do so.

Quote Originally Posted by Aiselia View Post
Are you really stooping to semantic arguments? Was it not clear enough that I meant specific numbers? Do I need to literally spell out absolutely everything I say for you?
Arguing against hyporbole is arguing semantics. You realize this, right? Because...

Quote Originally Posted by Aiselia View Post
No, hyperbole isn't an effective arguing tool in any case. Would you take me seriously if I said that parsers would turn everyone into drooling elitist lunatics because it's clear I'm using hyperbole?
I would take it in context and try to determine if you're being literal. Assuming the context makes it reasonably clear, I'd probably respond to what you most likely meant. Possibly with a sarcastic reference to the hyperbole itself, because sarcasm is fun.

Quote Originally Posted by Aiselia View Post
And again, the people that may try to help aren't the ones they're worried about. It's the ones that won't try to help and will just make someone feel bad.
And everyone else is suffering for the minority. Yay.

Quote Originally Posted by Aiselia View Post
It does if you're the one creating the party.
I guess if I start keeping a journal or something. Because in the average PF party people seem to perform about as well as the average DF party. So accountability would have to come from a tracker of some sort to remember the bad people from prior PFs. But that seems like an aweful lot of work for not a lot of payout, because PF is still random.

Quote Originally Posted by Aiselia View Post
Nope, not really. Not when others don't think it's my duty to give them assistance.
I have to assume you mistyped this and mean "Not when others think it's my duty to give them assistance." Or something? Because the response as typed makes no sense. But it's nice to know that you have no feeling of responsibility for the areas you inhabit.

Quote Originally Posted by Aiselia View Post
Not at all. The state the game was in then will be unaffected by whether or not you have a parser now.
It's the state the game is still in. At no point has SE stopped putting DPS checks in even non-endgame content, and at no point has the player base developed competence. You can't pretend that the unbroken chain leading back to beta is irrelevent to the current discussion.

Quote Originally Posted by Aiselia View Post
Maybe people shouldn't try to do the hardest content with random people.
You really think that Ravana is the hardest content in the game? Or is this hyperbole? Because I think I remember your saying something about hyperbole being an ineffective argument tactic...

Quote Originally Posted by Aiselia View Post
You said you weren't going to get far without numbers. You don't need numbers when you can tell that someone's doing lower DPS.
Some people will listen to numbers. More options good. Less options bad.

Quote Originally Posted by Aiselia View Post
Or maybe they're considering scale and that the scale of people harassing over titles is less than those that would harass over DPS. But no, considering the reasonable extent of potential harassment for new features couldn't have possibly crossed their mind, hm?
Well, so far they're not showing promise at assessing risk/reward, if tells in dungeons are any indication. At this point I'd re-assess if they showed their work.

Quote Originally Posted by Aiselia View Post
Okay. And that's you. They disagree. It's your job to prove them wrong, not shout that they're wrong.
Or they can at least explain their reasoning. By which I mean their actual risk/reward assessment, not just their conclusion. At least then we can debate the assessment.

Quote Originally Posted by Aiselia View Post
Which would almost assuredly change if they changed their policy.
Which doesn't prove anything about how many of those would be elitists.
Which would almost assuredly change if they changed their policy.
Hence numbers seven and 8...This really isn't hard. You take data you have and extrapolate it out to data you don't have to get some idea of what it would look like. This is really, really basic. It's not an exact science, but it's still useful.

Quote Originally Posted by Aiselia View Post
Since 7 and 8 are hypotheticals in themselves, would you accept if they said that 75% of people would change into jerks?
At least then we would have a point to start from to try to argue down from, since 75% seems rather unlikely.

Quote Originally Posted by Aiselia View Post
These hypotheticals can't be used to adjust because they're complete unknowns. Nobody will admit that they'll turn into a jerk if the policy changes, and obviously nobody can know 8 except a hivemind of the players that don't report them. Maybe 1,000 harassments go unreported daily. Maybe 100 do. Maybe 0 do. Maybe 10,000 do. You're expecting them to prove a hypothetical by weighting an estimate with another hypothetical.
Funny thing. I listed 8 as an assumption, but it's actually possible to assess this with at least fair accuracy. Send a link out to the player base asking if they've suffered any harassment they haven't reported. You won't get everyone to answer, but you can, once again, extrapolate out from the responses you get.

Quote Originally Posted by Aiselia View Post
Again, you're not privy to their reasoning
That's kinda the problem I'm getting at, here.

Quote Originally Posted by Aiselia View Post
And they don't owe you their reasoning, because they make the decisions and not you.
And I don't owe it to them to not say their reasoning is bunk. >_>

Quote Originally Posted by Aiselia View Post
Subjective hypotheticals. If they suggest that 75% of people may turn into elitist jerks, would you accept that? Or would you still say that they're unreasonable? If they said 50%, how about then? Won't you really just say they're unreasonable, period, until they agree with you?
Honestly, I think 30% is probably the extreme upper bound of reasonable, but at least if they said 75% I'd understand how they came to their conclusion.