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  1. #801
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Atmora View Post
    1. Adding the parse to the client can increase server load by a fair margin.
    This one is incorrect. The game already transmits all the damage data to every client (console / PC); BLUE numbers. Thus, network load is a constant and not increased by parser existence.

    Quote Originally Posted by Atmora View Post
    The primary way this has been worked around is parsing from game files and memory data which pushes the burden to your computer as opposed to the server.
    You have it right here; the Parser exists solely on the client and consumes only CPU / Memory of the client machine.

    I could definitely understand a "minimum" hardware requirements issue with the parser existing though. Low end PCs and PS3 might have significant issues running the parser and the game at the same time.
    (0)

  2. #802
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Atmora View Post
    Never played an MMO with add on support I take it?
    Sorry, were you trying to make a point, or just ask an irrelevant question?

    Because I have. But whether I have or not doesn't matter. Why? Because we're not talking about add-on support. We're talking about one that's built into the whole client so that it would include PS3 and PS4 players who would not have add-on support, and so people who don't want to download third-party add-ons (which already exist) have access to it.

    Never read my full post, I take it?
    (0)

  3. #803
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sidra View Post
    FFLogs can't exist without players using ACT - which is the entire point of an in game parser: to give players the amazing benefit and better overall gameplay experience and understanding things like ACT and fflogs provide without having to resort to an external tool.
    your need to troll is strong. please read the sentence before that.
    (0)

  4. #804
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    Quote Originally Posted by ForbiddenMonk View Post
    your need to necro is strong
    hello thread from the beginning of november
    (0)

  5. #805
    Player
    Meow9000's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Professor Moon
    World
    Gilgamesh
    Main Class
    Summoner Lv 70
    Honestly, as a ps4 player I would love a parser or even a personal one. it wasn't until 3.0 and moving to excalibur and being parsed for the first time that I realized how bad I was doing on my main and proceeded to improve the dps of all my jobs drastically and am a much better player overall for someone calling me out (though this person continued to work with me and provide me feedback on how I was doing, even now). Not to say all players of lesser skill levels would have a similar experience, but being told that you're playing on a subpar level might inspire some to research their job and better rotations/cd usage and work on improving. I feel like a parser, if it ever comes to ps4, should be optional because a lot of players won't even know what to do with those numbers or if they're lower than they should be.

    In other words, I'm all for parsers. Heck, if I'm in a party and they tell me my dps is low in a nice way I'm all for that. I'd rather someone call me out and say that I'm lacking a bit then never know ya know?
    (0)

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