Alright, I've seen enough of this. Here's how it's gonna work:
If parsers are officially implemented, then it's up to the INDIVIDUAL to make the best of it. The tool itself is not and will not be a problem. However,
If you refuse to use it and make no improvement (that you need to improve); you're part of the problem.
If you use it to exclude people or judge them unfairly; you're part of the problem
If you use it purely for bragging rights or to look down on others; you're part of the problem
And if you demonize it and make assumptions that simply adding it is going to make anyone not already doing the above start doing it, you're just as much a part of the problem.
Personal Accountability. If things go bad, ask yourself first if you're contributing to the problem, or the solution. Parsers are a good tool that can be used badly, like many other tools already in-game. Let's not look at anyone or anything but ourselves first for the cause of any problems/solutions.
Yes, I do believe the chances are good (if they make the decision to add one). They continue to use dps checks as a major mechanic, and they continue to receive feedback that we need a way to see dps if this is the case. A full one is very useful, despite what some would say....but lets be honest, do you really think the chances of them making one that does the full measurements and tells you everyone's numbers are good? I don't think SE would want to risk that. This game definitely caters to both crowds and the casual crowd wouldn't like a full parser being available.
I don't think the casual crowd (though from your comment, I think we have different definitions of casual crowd) would be put out by a parser, and would benefit from it as well.
Of course, you will see threads pop up against it, if implemented, but there are threads against everything implemented in game. Look at the hairstyle contest for example, no less than a dozen threads criticizing it.
And yes, you will see the odd abuse of it, by someone who doesn't know how to read it. But there isn't a single feature that you can implement in game that isn't abused in some way by someone.
Coming from games that have them, they were beneficial to everyone except the odd person who absolutely refused to do anything, (those people who would pretty much stand there and put out 10%-25% of people in relevant endgame). In lower, easier content people weren't kicked since it didn't impact the outcome of the run.
Last edited by Whiteroom; 09-11-2015 at 11:36 PM.
The only problem with parsers is that this thread has gone on for 33 pages.
Honestly, I didn't even pay attention to those parts, I just paid attention to the fact that it came right after I used "someone would have mentioned that by now" as an argument.
Well, I mean, we argued for how long about whether or not parsers should be allowed, and I was on the pro-parse side, and you were arguing against me, so clearly you're anti-parser. You casual scrub, you.![]()
It just that reading these forums, I feel like anything Squenix does would seem to increase the number of jerks and the like tenfold. Makes them quite fun, though. Nothing like a big "What are you even saying?" in the morning.At this point, I can only assume you've missed my repeated, and I do mean repeated, statements saying that I'm completely fine with parsers as long as they don't create extra jerks and that I'm all for a personal parser for people to see their own DPS to improve because that's the safest middle ground for SE to let people get their numbers to see if they have room for improvement without risking extra jerks calling people out on their DPS. I assume that because you seem to be trying to convince me of the exact benefits of a parser that I've already said I know about and think would be great to have.
My super clever mind's first thought was to ask if the "tailor-made" pie was made of linen.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
Here's a fun fact: Calling people out on their bad dps doesn't make one a jerk.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.