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  1. #1
    Player
    Anze-chan's Avatar
    Join Date
    Jul 2015
    Posts
    13
    Character
    Anzerroute Lit
    World
    Shiva
    Main Class
    Gladiator Lv 16
    That just took me forever to read, but it seems like a lot of people are arguing with nothing but based assumptions on how the community will be reacting to parsers when they are out. I've been playing this game for a while now and I can't believe how SE is spoon-feeding their playerbase on every single level. And if I have learned anything from the past year, it's that SE doesn't meddle when it's a player/player perception issue, they only care when it's game/player issue. Right now this parser thing seems like a player/player issue and the only reason why SE would do something about parsing when reported isn't because it's being used to confront people or whatever, it's because of the third party tool and that breaks their rules. Once parsers are a part of this game officially, people will have to learn to deal with it.
    (4)

  2. #2
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    I had a case the other day in DD, pulls were taking ages to die. I noticed the blm was single AF building then using transpose, I politely pointed out he should use fire III then fire II and finish up with a blizzard III. The healer immediately responses with "your just being a dick, I'm sure he knows the basics.

    I responded " I have been watching his casts to see why things aren't dieing" to which I was called a stalker lel

    The blm mentioned he was highest dps (second dps was a ninja not following positinals) I had a little chuckle to myself.

    Even with a parser it won't make you a better player but I'm sure once he comes across another blm and sees the major dps difference he will realise hes doing it wrong.
    (2)
    Last edited by Stupiduglytaru; 09-21-2015 at 06:12 AM.

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Stupiduglytaru View Post
    I had a case the other day in DD, pulls were taking ages to die. I noticed the blm was single AF building then using transpose, I politely pointed out he should use fire III then fire II and finish up with a blizzard III. The healer immediately responses with "your just being a dick, I'm sure he knows the basics.
    In this situation it would've been nice to quantify numbers to prove your point. It's an example of where regardless of having a parser (the BLM comparing himself to a NIN, both being subpar) or not (the blm is never keeps AF), you can still tell people are playing less than ideal and it won't stop them (or their perception of others) being a douche.


    On a side note, I ran into a BLM last night that would never keep AF either. Would always do fire II to drop UI stacks, then blizzard x2 to get UI2, and fire II. On a single target. Not responsive either and would always follow closely to the healer, so the rest of us in the party assumed he was a bot and got removed around the second boss.
    (0)
    ____________________

  4. #4
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Full fledged group parsers could do more harm than good, but there could be some sort of middle ground.

    I think that the best solution would be to give everyone personal parser, so they can see their own performance, and the rest of the group should see only icons similar to enmity.

    Something like: Bellow 70% of average dps of the class red icon, <80% orange, <90% yellow, 90-110% green, 110%+ blue.

    Of course that would require some work on developers' part to determine what the average is and how it is calculated.
    (2)

  5. #5
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Archaell View Post
    snip
    Considering the players were better at ninja than the devs believed was possible, a metric of average dps determined by them would be a bit suspect.
    (0)

  6. #6
    Player
    ForbiddenMonk's Avatar
    Join Date
    Aug 2015
    Posts
    85
    Character
    Red Hot
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    When your lowest dps is doing +400 below the 3rd place dps and 50 below tank, it gets pretty frustrating, especially when you're broke and cant afford xpots and with the tight dps checks in a3 and a4 savage. Having a personal parser here would help make the player aware of his shortcomings.

    And help him "git gud"
    (0)

  7. #7
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    How about a middle ground, between personal parsers and group ones. Since the DF interface already differentiates between pre-made party and random one, I'd suggest it'd be implemented so that you only see the real time parse for the whole party in pre-made party. That way those who want to better themselves and/or help FC mates can do runs for that purpose. Or any sort of raid statics would see whole group performance. However, when being in random DF one would only see their personal parse real time, and only exiting the dungeon would be shown the averages of other party members. That way they could still compare themselves to the others for learning purpose but at that point there'd be no real issue about kicking/harassing due parse since the party has fizzled.
    (2)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  8. #8
    Player
    Erim-Nelhah's Avatar
    Join Date
    Apr 2015
    Posts
    241
    Character
    Erim Nelhah
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Sida View Post
    How about a middle ground, between personal parsers and group ones. Since the DF interface already differentiates between pre-made party and random one
    The interface does, but I don't think the instance server differentiates at all. Basically, based on what I've seen when entering an instance with a full party, when you queue up in DF, your current party gets sent to the matchmaking system to fill any open slots (even if you don't have any). Once your party is full, the matchmaking system then queues everyone in the party into the instance queue as a group, and the group is then sent to the instance. Once in the instance, the instance server puts everyone into a new "instance" party with a random leader (you can verify this by entering with a full party a few times and watching who becomes leader once you're in the instance). As far as I can tell, the instance server is never told whether you're a preformed group or not.
    I'd suggest it'd be implemented so that you only see the real time parse for the whole party in pre-made party. That way those who want to better themselves and/or help FC mates can do runs for that purpose. Or any sort of raid statics would see whole group performance. However, when being in random DF one would only see their personal parse real time, and only exiting the dungeon would be shown the averages of other party members. That way they could still compare themselves to the others for learning purpose but at that point there'd be no real issue about kicking/harassing due parse since the party has fizzled.
    With the above in mind, this may not be feasible to implement. The alternative of an opt-in party parse is better in almost all cases anyway, since it allows someone in a DF pug that's wiping to enrages to request everyone's parse so that if it's a single weak player they can be helped to improve or, if necessary, removed from the group (and an otherwise good group not be forced to abandon).

    --Erim Nelhah
    (2)
    Member of The Cimmerian Aurora <TCA>, Gilgamesh
    Level 80 DNC Main
    Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.

  9. #9
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    I wont say the parse number is much of a viability, but once the fight ends I tend to look at those odd numbers with more detail...
    Like opening their skill usage... I've seen horrible things...

    NINs using no DoTs in Alex runs...
    BRDs using Windbite 134 times while Heavy Shot was used once in an A3 run...
    MNKs hitting no positionals...

    Yes the parser number might be too big a thing to look at, but if you take some time to analize their fight... some things really get... well you might get eye cancer if you are lucky.


    I've also been on the other side of the coin tho, people judging others for the wipe based on parsing numbers... like this one WAR which after wipe was all "oh WAR parsing higher than the DPS how sad" in an A2 run where he didn't notice that the DPS were dying at mobs he was supposed to be tanking and one of those dead-and-res DPSes jumped on the gobbie so of course their DPS was going to drop...
    (3)
    Last edited by Arkenne; 09-22-2015 at 12:26 AM.

  10. #10
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    This is still going.

    As long as hard enrages exist based on killing something before a time limit expires, you need the ability to objectively look at the numbers you're putting out. This isn't up for debate. The potency system is certainly a decent way to 'eyeball' something via potency/gcd, but you can have no way of knowing for certain that ABC > BCA > CAB without the data.

    All that parsing / meters do is take that data and put it in an easy to read format of Damage Dealt / Time in Combat.

    You want it as a personal parser? Fine, go for it.
    You want it as a public opt-in parser? Fine, go for it.
    You want it a training dummy that'll give you a report after you leave combat with it? Fine, go for it.

    But it needs to exist within the game because console players cannot access third party Parsers without someone else's aid. When the tool is that vital, not having it openly available to the player within the game itself is inexcusable.
    (8)

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