I'm pro-parser. I'm anti-jerk.
I'm not saying they shouldn't be in the game, period. I'm saying they shouldn't be in the game if people aren't mature enough to handle them.
So no, it's not contradictory if you consider my entire stance rather than condensing it into the black and white "pro-" and "anti-" crowd.
You should stop trying to tell me what my stance is. At no time have you ever come close to being accurate as to what my stance is.
And hey, unsurprisingly, I went over THIS too, with a several-post back and forth about scale of effect being important, as well as expectations from the contrary. Sure, not being able to kick during loot rolls could be abused by people wanting to AFK. But being able to kick during loot rolls can be abused by people who don't want to risk someone else winning "their" loot. So which is expected to be the bigger problem? The one where someone who was helping with a fight gets cheated out of a reward, or the one where someone who isn't helping with fights get carried? But let's face it, if you're still getting through the fights without that person that's AFKing, you don't need them, and if you're not, well, kick them after the wipe, because the loot will have likely run out of time by then.


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