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  1. #1
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80

    Diurnal Sect Animation...

    So i just noticed that when you activate Nocturnal Sect the effect is quite beautiful, golden circles cycling around your character while he/she stares at the Planisphere, without mentioning the golden aura flowing, the golden sparkles and the rays of light coming from the circles.
    But when you activate Diurnal Sect the effect is just .....meh... a green ball above your character's head with some lines and some darker "spikes" cycling it.... couldn't it be better? Y'know, for the sect that we use the most and arguably the strongest sect, the effect is quite....poor to be honest o__o

    I know this may not be THAT important but anyways, what do you guys think?
    (3)
    Last edited by Muahbec; 09-06-2015 at 12:59 AM.

  2. #2
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    I like it.
    (1)

  3. #3
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    The only thing that I feel that Diurnal is missing compared to Nocturnal is an effect on the star globe as well; however, there are a few reasons I can think of for the current effects;

    1. In astrology, diurnal and nocturnal refer to the upper and lower halves of a horoscope respectively, hence the focal animations of each sect reflect their respective halves. Nocturnal has the golden glyphs under your character, while Diurnal has the spherical glyph appear above your character.
    2. Diurnal and Nocturnal reference the sun and moon respectively; in the animation of Nocturnal, as the glyph animation plays under the character, there has to be a moon of some sort, which the star globe acts as. However, in Diurnal, the spherical glyph already plays above the character, and symbolises the sun as well.
    3. In both instances of the animation, the user turns away from their respective glyph; Diurnal sect makes the user look down, and Nocturnal user look up. It's easier to implement the star globe in Nocturnal because of that reason; you can't exactly have a shiny star globe looking down symbolising the sun, can you.
    (5)

  4. #4
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by tjw View Post
    ...
    Well, they could add some more effects in the "sun" above your character then, idk it just feel like its lacking something >_>
    (0)

  5. #5
    Player
    Omnia's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Ark Elyon
    World
    Exodus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Muahbec View Post
    Well, they could add some more effects in the "sun" above your character then, idk it just feel like its lacking something >_>
    I agree wholeheartedly...
    (1)