Hello
I noticed some graphical glitches with the DX11 client and I would like to report them.
1. On male Au Ra as a Dark knight the sword trembles and shakes unnaturally when you are running. It moves weirdly and it's like it's vibrating. This happens as a male AuRa.
2. Shadow edges in many places and mountains are glitched and cropped unnaturally. This can be seen for example on the mountains of Avalonia Fallen near Anyx Trine in Dravania Forelands. Shadow edges flickering and presented as multiple stripes instead of a solid shadow.
3. Real Time Reflections on many floors are moving in very slow frame rate and they seem "laggy"
4. Parallax Occlusion setting on High creates a weird quicksand mud like effect on rocks and steps in many places. This effect is supposed to work like this on ground floor as it creates a depth 3D like illusion but on objects like rocks and steps it's really ugly and visible.
So any info on those? Can you SE look into this? Is the dev team aware of thos graphical glitches? Is a fix coming?