I was really happy to see Limit Breaks enabled in Heavensward and I thought it only supplemented the balancing brought on by the PVP-only abilities to create some unique roles in PVP.

However, I think the fact categorization of LBs based on role is a huge missed opportunity. Perhaps LBs (both in general, but for now in PVP) should be unique to each class and become an extension of their PVP balancing abilities and normal skill-sets rather than a tacked on super-powered move.

I am talking about job-specific limit breaks, which were being talked about pre-heavensward for example https://www.reddit.com/r/ffxiv/comme..._limit_breaks/

Wouldn't that add more variety and utility for an individual classes in PVP? That being said the current skills help to balance certain situations.

I mean, I really loved the new animations for Limit Breaks in Heavensward but I don't think that was the kind of Limit Break update people were waiting for.