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  1. #1
    Player
    _Kakera_'s Avatar
    Join Date
    Jul 2015
    Posts
    36
    Character
    Kakera Kiseki
    World
    Cactuar
    Main Class
    Blacksmith Lv 80

    Dragoon i200 Esoterics helm visor animation

    It has literally 2 frames of animation when opening the visor, and it looks like this:


    This up there is when it's closed, and when it is open, it looks like this:
    http://puu.sh/jQskV/26de079f06.jpg

    Not only does the animation last 2 frames (open and closed), making it a very jarred effect, but the bottom of the helm completely vanishes instead of opening. Contrast the 2.0 job helm:


    When open, we can still see the bottom 'jaw' portion, and it also has a more satisfactory animation. Is there a reason why the i200 Esoterics helm has such low quality?
    (5)

  2. #2
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I thought I was the only person who noticed this. Compared to Drachen/Wyrm armet which has an intricate /visor animation, dragonlancer mezail's is glitchy and only 1 frame. Please fix this, it's really bad looking and lazy design.

    For those that don't know, when you hit /visor, instead of seeing the face plate lift up, it just instantly vanishes, and when you hit it again, it instantly appears. The weirdest part is the chin guard poofs into thin air. It looks like the Undo function in paint shop, it just blinks away. By comparison, the drachen armet retracts inward and slides up/protrudes and drops down.
    (5)
    Last edited by Jonnycbad; 08-28-2015 at 12:07 AM.

  3. #3
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    But, why do you care? Do you really stare at your face every single time you /visor? NOBODY else is...
    The see it one way or the other. That's what matters.

    The chin vanishing is pretty lame though, I'll give you that.
    (1)